ServerManagers/src/ConanData/GuildData.cs
2021-01-07 16:23:23 +10:00

18 lines
457 B
C#

using System.Collections.Generic;
namespace ConanData
{
public class GuildData
{
public long GuildId { get; set; }
public string GuildName { get; set; }
public long? OwnerId { get; set; }
public virtual ICollection<PlayerData> Players { get; set; }
public virtual PlayerData Owner { get; set; }
public GuildData()
{
this.Players = new HashSet<PlayerData>();
}
}
}