ServerManagers/src/ServerManager.Common/Model/PlayerUserItem.cs
2021-01-07 16:23:23 +10:00

45 lines
1.4 KiB
C#

using System.Runtime.Serialization;
using System.Windows;
namespace ServerManagerTool.Common.Model
{
[DataContract]
public class PlayerUserItem : DependencyObject
{
public static readonly DependencyProperty PlayerIdProperty = DependencyProperty.Register(nameof(PlayerId), typeof(string), typeof(PlayerUserItem), new PropertyMetadata(string.Empty));
public static readonly DependencyProperty PlayerNameProperty = DependencyProperty.Register(nameof(PlayerName), typeof(string), typeof(PlayerUserItem), new PropertyMetadata(string.Empty));
[DataMember]
public string PlayerId
{
get { return (string)GetValue(PlayerIdProperty); }
set { SetValue(PlayerIdProperty, value); }
}
[DataMember]
public string PlayerName
{
get { return (string)GetValue(PlayerNameProperty); }
set { SetValue(PlayerNameProperty, value); }
}
public static PlayerUserItem GetItem(SteamUserDetail detail)
{
if (string.IsNullOrWhiteSpace(detail.steamid))
return null;
var result = new PlayerUserItem
{
PlayerId = detail.steamid,
PlayerName = detail.personaname ?? string.Empty,
};
return result;
}
public override string ToString()
{
return $"{PlayerId} - {PlayerName}";
}
}
}