using System; using System.IO; using Microsoft.VisualStudio.TestTools.UnitTesting; using ServerManagerTool.Common.Utils; namespace ServerManager.Common.Tests { [TestClass] public class ZipUtilsUnitTest { [TestMethod] public void ZipUtils_() { // Arrange var zipFile = FetchZipFile(); var destinationPath = Path.Combine(@"D:\_smtest", Path.GetFileNameWithoutExtension(zipFile)); var destinationPath1 = Path.Combine(destinationPath, "SavedArks"); // Act var count = ZipUtils.ExtractFiles(zipFile, destinationPath1, recurseFolders: false); // Assert Assert.AreEqual(3, count); // Act var exists = ZipUtils.DoesFolderExist(zipFile, "SaveGames"); // Assert Assert.IsTrue(exists); // Act count = ZipUtils.ExtractFiles(zipFile, destinationPath, sourceFolder: "SaveGames", recurseFolders: true); // Assert Assert.AreEqual(6, count); // Act exists = ZipUtils.DoesFolderExist(zipFile, "AwesomeTeleporters"); // Assert Assert.IsTrue(exists); // Act count = ZipUtils.ExtractFiles(zipFile, destinationPath, sourceFolder: "AwesomeTeleporters", recurseFolders: true); // Assert Assert.AreEqual(1, count); } private string FetchZipFile() { return @"D:\_smtest\new_theisland_20220501_221004.zip"; } } }