using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Collections.ObjectModel;
using System.Net;
using System.Net.Sockets;
using System.Threading;
namespace QueryMaster
{
///
/// Encapsulates a method that has a parameter of type ReadOnlyCollection which accepts IPEndPoint instances.
/// Invoked when a reply from Master Server is received.
///
/// Server Sockets
public delegate void MasterIpCallback(ReadOnlyCollection endPoints);
///
/// Provides methods to query master server.
///
public class MasterServer : IDisposable
{
public readonly IPEndPoint SeedEndpoint = new IPEndPoint(IPAddress.Parse("0.0.0.0"), 0);
Socket UdpSocket;
IPEndPoint RemoteEndPoint = new IPEndPoint(IPAddress.Any, 0);
private bool IsListening = false;
private MasterIpCallback Callback;
private Region RegionCode;
private IpFilter Filter;
private byte[] Msg;
private byte[] recvData;
internal MasterServer(IPEndPoint endPoint)
{
UdpSocket = new Socket(AddressFamily.InterNetwork, System.Net.Sockets.SocketType.Dgram, ProtocolType.Udp);
UdpSocket.Connect(endPoint);
}
///
/// Starts receiving socket addresses of servers.
///
/// The region of the world that you wish to find servers in.
/// Called when a batch of Socket addresses are received.
/// Used to set filter on the type of server required.
public void GetAddresses(Region region, MasterIpCallback callback, IpFilter filter = null)
{
if (IsListening) return;
RegionCode = region;
Callback = callback;
Filter = filter;
IsListening = true;
IPEndPoint endPoint = SeedEndpoint;
Msg = MasterUtil.BuildPacket(endPoint.ToString(), RegionCode, Filter);
UdpSocket.Send(Msg);
recvData = new byte[1400];
UdpSocket.BeginReceive(recvData, 0, recvData.Length, SocketFlags.None, recv, null);
}
private void recv(IAsyncResult res)
{
int bytesRev = 0;
try
{
bytesRev = UdpSocket.EndReceive(res);
}
catch (ObjectDisposedException)
{
return;
}
var endpoints = MasterUtil.ProcessPacket(recvData.Take(bytesRev).ToArray());
//ThreadPool.QueueUserWorkItem(x => Callback(endpoints));
Callback(endpoints);
if (!endpoints.Last().Equals(SeedEndpoint))
{
Msg = MasterUtil.BuildPacket(endpoints.Last().ToString(), RegionCode, Filter);
UdpSocket.Send(Msg);
UdpSocket.BeginReceive(recvData, 0, recvData.Length, SocketFlags.None, recv, null);
}
else
{
IsListening = false;
}
}
///
/// Disposes all the resources used MasterServer instance
///
public void Dispose()
{
if (UdpSocket != null && IsListening == true)
UdpSocket.Close();
}
}
}