ASM 375 Beta 4

This commit is contained in:
Brett Hewitson 2020-05-21 13:12:46 +10:00
parent 816b13bc65
commit fd6d59e11a
4 changed files with 68 additions and 48 deletions

View file

@ -5,10 +5,34 @@
<title>Ark Server Manager Version Feed</title>
<subtitle>This is the Ark Server Manager beta version feed.</subtitle>
<link href="http://arkservermanager.freeforums.net/" />
<updated>2020-05-21T03:00:00Z</updated>
<updated>2020-05-21T04:00:00Z</updated>
<entry>
<id>urn:uuid:0ABECBAA-14B5-461B-8B7D-E2F1B655AE09</id>
<id>urn:uuid:9B1C6B84-CF50-489B-99F1-3B3EC1D2E7A0</id>
<title>1.1.375 (1.1.375.4)</title>
<summary>1.1.375.4</summary>
<link href="" />
<updated>2020-05-21T04:00:00Z</updated>
<content type="xhtml">
<div xmlns="http://www.w3.org/1999/xhtml" style="font-family: Arial, Verdana, Helvetica, Sans-Serif;font-size: .8em;">
<p>
<u style="font-size: .9em;">CHANGE</u>
<br/>
<ul>
<li>Server Settings - Administration section - Moved the Max Players, Idle timeout and Ban URL settings to the Server Settings group.</li>
<li>Local IP Selection - changed the default adapter name.</li>
</ul>
</p>
</div>
</content>
<author>
<name>bletch</name>
<email>bletch1971@hotmail.com</email>
</author>
</entry>
<entry>
<id>urn:uuid:7E4960DC-9F43-4F25-9FBA-6A00720D18E7</id>
<title>1.1.375 (1.1.375.3)</title>
<summary>1.1.375.3</summary>
<link href="" />
@ -31,7 +55,7 @@
</entry>
<entry>
<id>urn:uuid:0ABECBAA-14B5-461B-8B7D-E2F1B655AE09</id>
<id>urn:uuid:D2DE0FDB-9A39-40FD-98F3-F7712CA23870</id>
<title>1.1.375 (1.1.375.2)</title>
<summary>1.1.375.2</summary>
<link href="" />

View file

@ -862,7 +862,7 @@
<sys:String x:Key="ServerSettings_QueryPortTooltip">The port Steam uses to communicate with your server. Default is 27015. Change this and Server Port if you wish to host multiple servers on one machine.</sys:String>
<sys:String x:Key="ServerSettings_LocalIPLabel">Local IP:</sys:String>
<sys:String x:Key="ServerSettings_LocalIPTooltip">Sets the local (private) IP the server will listen on. This should be your primary network card which routes to the public internet.</sys:String>
<sys:String x:Key="ServerSettings_LocalIPArkChooseLabel">Let ARK choose</sys:String>
<sys:String x:Key="ServerSettings_LocalIPGameChooseLabel">Let the server choose</sys:String>
<sys:String x:Key="ServerSettings_LocalIPRecommendedLabel">(Recommended)</sys:String>
<sys:String x:Key="ServerSettings_RefreshLocalIPTooltip">Refresh the available local IPs.</sys:String>
<sys:String x:Key="ServerSettings_UseRawSocketsLabel">Use Raw Sockets</sys:String>
@ -876,18 +876,6 @@
<sys:String x:Key="ServerSettings_LocalIP_ErrorTitle">Local IP invalid</sys:String>
<sys:String x:Key="ServerSettings_LocalIP_ErrorLabel">Your Local IP address {0} is no longer available. Please review the available IP addresses and select a valid one. If you have a server running on the original IP, you will need to stop it first.</sys:String>
<sys:String x:Key="ServerSettings_LoginOptionsLabel">Login Options</sys:String>
<sys:String x:Key="ServerSettings_UseBanListLabel">Use Ban List URL</sys:String>
<sys:String x:Key="ServerSettings_UseBanListTooltip">If enabled, the ban list URL specified will be used.</sys:String>
<sys:String x:Key="ServerSettings_BanListTooltip">The URL of the ban list to use.</sys:String>
<sys:String x:Key="ServerSettings_ResetBanlistTooltip">Reset the ban list properties to defaults.</sys:String>
<sys:String x:Key="ServerSettings_EnableIdleTimeoutLabel">Enable Idle Timeout</sys:String>
<sys:String x:Key="ServerSettings_EnableIdleTimeoutTooltip">If enabled, the idle timeout period will be used.</sys:String>
<sys:String x:Key="ServerSettings_IdleTimeoutTooltip">The time until idle players are kicked from the server.</sys:String>
<sys:String x:Key="ServerSettings_IdleTimeoutUnits">seconds</sys:String>
<sys:String x:Key="ServerSettings_MaxPlayersLabel">Max Players:</sys:String>
<sys:String x:Key="ServerSettings_MaxPlayersTooltip">Sets the maximum number of players which can join this server.</sys:String>
<sys:String x:Key="ServerSettings_RCONEnabledLabel">Enable RCON</sys:String>
<sys:String x:Key="ServerSettings_RCONEnabledTooltip">If enabled, the RCON feature will be enabled.</sys:String>
<sys:String x:Key="ServerSettings_RCONPortLabel">RCON Port:</sys:String>
@ -896,24 +884,6 @@
<sys:String x:Key="ServerSettings_RCONLogBufferTooltip">Sets the max length of RCON game log buffer (default 600).</sys:String>
<sys:String x:Key="ServerSettings_RCONResetTooltip">Resets the RCON Window settings back to defaults.</sys:String>
<sys:String x:Key="ServerSettings_ForceRespawnDinosLabel">Force Respawn Dinos on Startup (Causes lag after 'Ready' while repopulating)</sys:String>
<sys:String x:Key="ServerSettings_ForceRespawnDinosTooltip">If enabled, when the server is started ALL wild creatures will be wiped and respawned (this will only destroy wild creatures that are NOT currently being tamed).</sys:String>
<sys:String x:Key="ServerSettings_NoDinosLabel">No Dinos</sys:String>
<sys:String x:Key="ServerSettings_NoDinosTooltip">If enabled, no dinos will spawn on the map.</sys:String>
<sys:String x:Key="ServerSettings_EnableServerAutoForceRespawnWildDinosIntervalLabel">Enable Auto Force Respawn Dinos</sys:String>
<sys:String x:Key="ServerSettings_EnableServerAutoForceRespawnWildDinosIntervalTooltip">If enabled, will force respawn of wild dinos after the specified interval.</sys:String>
<sys:String x:Key="ServerSettings_ServerAutoForceRespawnWildDinosIntervalLabel">Auto Force Respawn Dinos Interval</sys:String>
<sys:String x:Key="ServerSettings_ServerAutoForceRespawnWildDinosIntervalTooltip">The interval between the forced auto dino respawn.</sys:String>
<sys:String x:Key="ServerSettings_AltSaveDirectoryNameLabel">Alternate Save Directory Name:</sys:String>
<sys:String x:Key="ServerSettings_AltSaveDirectoryNameLabel2">(Optional)</sys:String>
<sys:String x:Key="ServerSettings_AltSaveDirectoryNameTooltip">Sets the directory name (underneath the servers Saved folder) to store the world, player and tribe files.</sys:String>
<sys:String x:Key="ServerSettings_CrossArkClusterIdLabel">Cross-ARK Data Transfer ClusterId:</sys:String>
<sys:String x:Key="ServerSettings_CrossArkClusterIdTooltip">Sets a cluster id for this server that will group the servers together via Cross-ARK Data Transfer.</sys:String>
<sys:String x:Key="ServerSettings_CreateSymbolicLinkButtonLabel">Create SymLink</sys:String>
<sys:String x:Key="ServerSettings_CreateSymbolicLinkButtonTooltip">Creates a cluster symbolic link for this server to the server manager clusters folder.</sys:String>
<sys:String x:Key="ServerSettings_ClusterDirOverrideLabel">Cluster Directory Override</sys:String>
<sys:String x:Key="ServerSettings_ClusterDirOverrideTooltip">If enabled, allows you to use a common cross-server storage location that functions between multiple servers running on the same machine. Uses the clusters directory in the server manager Data directory.</sys:String>
<sys:String x:Key="ServerSettings_MapsAndModsLabel">Maps and Mods</sys:String>
<sys:String x:Key="ServerSettings_MapsAndModsSOTFLabel">Survival of the Fittest enabled - Maps and Mods disabled</sys:String>
<sys:String x:Key="ServerSettings_MapPathLabel">Map Name or Map Mod Path:</sys:String>
@ -931,12 +901,6 @@
<sys:String x:Key="ServerSettings_ModDetailsTooltip">View the mod details.</sys:String>
<sys:String x:Key="ServerSettings_ModUpgradeTooltip">Upgrade to the latest version of the mods that is currently available to download.</sys:String>
<sys:String x:Key="ServerSettings_EnableExtinctionEventLabel">Enable Extinction Event</sys:String>
<sys:String x:Key="ServerSettings_EnableExtinctionEventTooltip">If enabled, the extinction countdown will be turned on. To reset the countdown, disable, save the profile and then enable.</sys:String>
<sys:String x:Key="ServerSettings_ExtinctionEventTimeIntervalLabel">Time Interval</sys:String>
<sys:String x:Key="ServerSettings_ExtinctionEventTimeIntervalTooltip">Sets the number of days to countdown before the extinction event will occur.</sys:String>
<sys:String x:Key="ServerSettings_ExtinctionEventUTCTooltip">The date and time of the extinction event.</sys:String>
<sys:String x:Key="ServerSettings_SavesLabel">Saves</sys:String>
<sys:String x:Key="ServerSettings_AutoSavesPeriodLabel">Auto Save Period:</sys:String>
<sys:String x:Key="ServerSettings_AutoSavesPeriodTooltip">The time between server auto-saves.</sys:String>
@ -958,8 +922,24 @@
<sys:String x:Key="ServerSettings_MOTDIntervalTooltip">The interval when the Message of the Day will be shown.</sys:String>
<sys:String x:Key="ServerSettings_MOTDIntervalUnits">minutes</sys:String>
<sys:String x:Key="ServerSettings_EnableExtinctionEventLabel">Enable Extinction Event</sys:String>
<sys:String x:Key="ServerSettings_EnableExtinctionEventTooltip">If enabled, the extinction countdown will be turned on. To reset the countdown, disable, save the profile and then enable.</sys:String>
<sys:String x:Key="ServerSettings_ExtinctionEventTimeIntervalLabel">Time Interval</sys:String>
<sys:String x:Key="ServerSettings_ExtinctionEventTimeIntervalTooltip">Sets the number of days to countdown before the extinction event will occur.</sys:String>
<sys:String x:Key="ServerSettings_ExtinctionEventUTCTooltip">The date and time of the extinction event.</sys:String>
<sys:String x:Key="ServerSettings_ServerOptionsLabel">Server Options</sys:String>
<sys:String x:Key="ServerSettings_ResetServerOptionsTooltip">Reset all server options to defaults.</sys:String>
<sys:String x:Key="ServerSettings_MaxPlayersLabel">Max Players:</sys:String>
<sys:String x:Key="ServerSettings_MaxPlayersTooltip">Sets the maximum number of players which can join this server.</sys:String>
<sys:String x:Key="ServerSettings_EnableIdleTimeoutLabel">Enable Idle Timeout</sys:String>
<sys:String x:Key="ServerSettings_EnableIdleTimeoutTooltip">If enabled, the idle timeout period will be used.</sys:String>
<sys:String x:Key="ServerSettings_IdleTimeoutTooltip">The time until idle players are kicked from the server.</sys:String>
<sys:String x:Key="ServerSettings_IdleTimeoutUnits">seconds</sys:String>
<sys:String x:Key="ServerSettings_UseBanListLabel">Use Ban List URL</sys:String>
<sys:String x:Key="ServerSettings_UseBanListTooltip">If enabled, the ban list URL specified will be used.</sys:String>
<sys:String x:Key="ServerSettings_BanListTooltip">The URL of the ban list to use.</sys:String>
<sys:String x:Key="ServerSettings_ResetBanlistTooltip">Reset the ban list properties to defaults.</sys:String>
<sys:String x:Key="ServerSettings_DisableVACLabel">Disable Valve Anti-Cheat System (VAC)</sys:String>
<sys:String x:Key="ServerSettings_DisableVACTooltip">If enabled, the Valve anti-cheat system will be disabled. Please use this with caution!</sys:String>
<sys:String x:Key="ServerSettings_DisablePMVOptimizationLabel">Disable Player-Move-Physics Optimization</sys:String>
@ -985,14 +965,14 @@
<sys:String x:Key="ServerSettings_ForceLowMemoryTooltip">If enabled, reduces graphics and audio effects to save about 800 MB RAM, likely enabling 4GB RAM players to get past infinite-loading screens.</sys:String>
<sys:String x:Key="ServerSettings_ForceNoManSkyLabel">Force No Man Sky</sys:String>
<sys:String x:Key="ServerSettings_ForceNoManSkyTooltip">If enabled, lots of the detailed sky features are disabled, such as clouds and starry night sky. You still see the stars, the sun, and the moon.</sys:String>
<sys:String x:Key="ServerSettings_EnableWebAlarmLabel">Enable Web Alarms</sys:String>
<sys:String x:Key="ServerSettings_EnableWebAlarmTooltip">If enabled, servers can now get web notifications posted somewhere when important things happen to a tribe.</sys:String>
<sys:String x:Key="ServerSettings_UseNoMemoryBiasLabel">Use No Memory Bias</sys:String>
<sys:String x:Key="ServerSettings_UseNoMemoryBiasTooltip">If enabled, will use the old method, more RAM usage but no potential performance loss.</sys:String>
<sys:String x:Key="ServerSettings_StasisKeepControllersLabel">Stasis Keep Controllers</sys:String>
<sys:String x:Key="ServerSettings_StasisKeepControllersTooltip">If enabled, the server can gain performance by keeping the AI's in memory of statised creatures. NOTE: your server must have a lot of RAM otherwise your server will suffer with a large memory overhead.</sys:String>
<sys:String x:Key="ServerSettings_UseNoHangDetectionLabel">No Hang Detection</sys:String>
<sys:String x:Key="ServerSettings_UseNoHangDetectionTooltip">If enabled, prevents some types of crashes causes by hanging (may appear as though the server is lagging while the server is hanging).</sys:String>
<sys:String x:Key="ServerSettings_NoDinosLabel">No Dinos</sys:String>
<sys:String x:Key="ServerSettings_NoDinosTooltip">If enabled, no dinos will spawn on the map.</sys:String>
<sys:String x:Key="ServerSettings_ServerAllowAnselLabel">Server Allow Ansel</sys:String>
<sys:String x:Key="ServerSettings_ServerAllowAnselTooltip">If enabled, will enable NVIDIA Ansel on Servers.</sys:String>
<sys:String x:Key="ServerSettings_StructureMemoryOptimizationsLabel">Structure Memory Optimizations</sys:String>
@ -1001,11 +981,19 @@
<sys:String x:Key="ServerSettings_NoUnderMeshCheckingTooltip">If enabled, will turn it off the anti meshing system entirely.</sys:String>
<sys:String x:Key="ServerSettings_NoUnderMeshKillingLabel">No Under Mesh Killing</sys:String>
<sys:String x:Key="ServerSettings_NoUnderMeshKillingTooltip">If enabled, will turn off the anti meshing player kills (but still allow teleporting).</sys:String>
<sys:String x:Key="ServerSettings_WebAlarmKeyLabel">Web Key</sys:String>
<sys:String x:Key="ServerSettings_WebAlarmKeyTooltip">A key which is optional to use in the listening script, but required to have it in the text file.</sys:String>
<sys:String x:Key="ServerSettings_WebAlarmUrlLabel">Web URL</sys:String>
<sys:String x:Key="ServerSettings_WebAlarmUrlTooltip">Specifies the URL where your listening script is stored, waiting and ready to receive the post information by your game server.</sys:String>
<sys:String x:Key="ServerSettings_WebAlarmNote">NOTE: The server manager does not provide the Web Alarms functionality, it just allows you to enable/disable the Web Alarms and create the necessary AlarmPostCredentials file.</sys:String>
<sys:String x:Key="ServerSettings_ForceRespawnDinosLabel">Force Respawn Dinos on Startup (Causes lag after 'Ready' while repopulating)</sys:String>
<sys:String x:Key="ServerSettings_ForceRespawnDinosTooltip">If enabled, when the server is started ALL wild creatures will be wiped and respawned (this will only destroy wild creatures that are NOT currently being tamed).</sys:String>
<sys:String x:Key="ServerSettings_EnableServerAutoForceRespawnWildDinosIntervalLabel">Enable Auto Force Respawn Dinos</sys:String>
<sys:String x:Key="ServerSettings_EnableServerAutoForceRespawnWildDinosIntervalTooltip">If enabled, will force respawn of wild dinos after the specified interval.</sys:String>
<sys:String x:Key="ServerSettings_ServerAutoForceRespawnWildDinosIntervalLabel">Auto Force Respawn Dinos Interval</sys:String>
<sys:String x:Key="ServerSettings_ServerAutoForceRespawnWildDinosIntervalTooltip">The interval between the forced auto dino respawn.</sys:String>
<sys:String x:Key="ServerSettings_AltSaveDirectoryNameLabel">Alternate Save Directory Name:</sys:String>
<sys:String x:Key="ServerSettings_AltSaveDirectoryNameLabel2">(Optional)</sys:String>
<sys:String x:Key="ServerSettings_AltSaveDirectoryNameTooltip">Sets the directory name (underneath the servers Saved folder) to store the world, player and tribe files.</sys:String>
<sys:String x:Key="ServerSettings_CrossArkClusterIdLabel">Cross-ARK Data Transfer ClusterId:</sys:String>
<sys:String x:Key="ServerSettings_CrossArkClusterIdTooltip">Sets a cluster id for this server that will group the servers together via Cross-ARK Data Transfer.</sys:String>
<sys:String x:Key="ServerSettings_ClusterDirOverrideLabel">Cluster Directory Override</sys:String>
<sys:String x:Key="ServerSettings_ClusterDirOverrideTooltip">If enabled, allows you to use a common cross-server storage location that functions between multiple servers running on the same machine. Uses the clusters directory in the server manager Data directory.</sys:String>
<sys:String x:Key="ServerSettings_ServerLogOptionsLabel">Server Log Options</sys:String>
<sys:String x:Key="ServerSettings_ResetServerLogOptionsTooltip">Reset all server log options to defaults.</sys:String>
@ -1025,6 +1013,14 @@
<sys:String x:Key="ServerSettings_NotifyAdminCommandsInChatTooltip">If enabled, admin commands will be echoed to chat for admins only to see.</sys:String>
<sys:String x:Key="ServerSettings_TribeLogDestroyedEnemyStructuresLabel">Tribe Log Destroyed Enemy Structures</sys:String>
<sys:String x:Key="ServerSettings_TribeLogDestroyedEnemyStructuresTooltip">If enabled, the enemy-structure destruction log (for the victim tribe) wil display the attacker tribe in the Tribe Logs, instead of a generic structure destruction message.</sys:String>
<sys:String x:Key="ServerSettings_EnableWebAlarmLabel">Enable Web Alarms</sys:String>
<sys:String x:Key="ServerSettings_EnableWebAlarmTooltip">If enabled, servers can now get web notifications posted somewhere when important things happen to a tribe.</sys:String>
<sys:String x:Key="ServerSettings_WebAlarmKeyLabel">Web Key</sys:String>
<sys:String x:Key="ServerSettings_WebAlarmKeyTooltip">A key which is optional to use in the listening script, but required to have it in the text file.</sys:String>
<sys:String x:Key="ServerSettings_WebAlarmUrlLabel">Web URL</sys:String>
<sys:String x:Key="ServerSettings_WebAlarmUrlTooltip">Specifies the URL where your listening script is stored, waiting and ready to receive the post information by your game server.</sys:String>
<sys:String x:Key="ServerSettings_WebAlarmNote">NOTE: The server manager does not provide the Web Alarms functionality, it just allows you to enable/disable the Web Alarms and create the necessary AlarmPostCredentials file.</sys:String>
<sys:String x:Key="ServerSettings_BranchLabel">Branch Details</sys:String>
<sys:String x:Key="ServerSettings_BranchNameLabel">Branch Name:</sys:String>

View file

@ -1 +1 @@
1.1.375.3
1.1.375.4

Binary file not shown.