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Broadcast Message Changes
1. Added config option for auto processes to use broadcast keyword 2. Added config to global settings
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22 changed files with 196 additions and 55 deletions
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@ -523,6 +523,8 @@
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<sys:String x:Key="InputMode_Command">Command</sys:String>
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<sys:String x:Key="InputMode_Global">Global</sys:String>
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<sys:String x:Key="InputMode_Broadcast">Broadcast</sys:String>
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<sys:String x:Key="InputMode_Alert">Alert (requires Pippi mod)</sys:String>
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<sys:String x:Key="InputMode_Server">Server (requires Pippi mod)</sys:String>
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<sys:String x:Key="ConsoleStatus_Disconnected">Disconnected</sys:String>
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<sys:String x:Key="ConsoleStatus_Connected">Connected</sys:String>
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@ -922,6 +924,9 @@
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<sys:String x:Key="GlobalSettings_Alerts_ModUpdateDetectedTooltip">This message will be displayed when the server manager detects one or more mods are out of date.</sys:String>
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<sys:String x:Key="GlobalSettings_Alerts_ForceRespawnDinosLabel">Force Respawn Creatures Warning:</sys:String>
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<sys:String x:Key="GlobalSettings_Alerts_ForceRespawnDinosTooltip">This message will be displayed when the server is being started and a wild creature wipe is scheduled.</sys:String>
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<sys:String x:Key="GlobalSettings_RCON_ModeLabel">RCON Broadcast Mode:</sys:String>
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<sys:String x:Key="GlobalSettings_RCON_ModeTooltip">Select the method used by the server manager to send auto process messages to the game clients via RCON.</sys:String>
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<!--#endregion-->
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<!--#region Server Settings Control-->
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