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ConanServerManager 1.1.79.3
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7 changed files with 27 additions and 4 deletions
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<title>Conan Server Manager Version Feed</title>
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<subtitle>This is the Conan Server Manager release version feed.</subtitle>
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<link href="https://servermanagers.freeforums.net/" />
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<updated>2022-07-08T00:00:00Z</updated>
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<updated>2022-07-15T00:00:00Z</updated>
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<entry>
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<id>urn:uuid:8CDA70CF-E8B8-4B9B-AD50-AD9A8B528E5B</id>
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<title>1.1.79 (1.1.79.3)</title>
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<summary>1.1.79.3</summary>
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<link href="" />
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<updated>2022-07-25T00:00:00Z</updated>
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<content type="xhtml">
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<div xmlns="http://www.w3.org/1999/xhtml" style="font-family: Arial, Verdana, Helvetica, Sans-Serif;font-size: .8em;">
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<p>
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<u style="font-size: .9em;">BUGFIX</u>
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<br/>
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<ul>
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<li>Server Status - changed the server status code to stop the status cycling and to be more accurate.</li>
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<li>Added a check for a valid configuration file when starting the server manager. If config file is not valid, then it will delete the config file and shutdown the manager, with a message to restart the manager.</li>
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<li>Fixed a crash bug when trying to set the logging folder.</li>
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</ul>
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</p>
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</div>
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</content>
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<author>
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<name>bletch</name>
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<email>bletch1971@hotmail.com</email>
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</author>
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</entry>
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<entry>
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<id>urn:uuid:CDD1853D-66EA-4649-AD24-E491D64C853E</id>
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@ -777,8 +777,6 @@
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<sys:String x:Key="GlobalSettings_ForceCopyModsTooltip">If enabled, the mod files will be copied to the server folder even if the server has the latest version. Enabling can fix mod corruption issues.</sys:String>
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<sys:String x:Key="GlobalSettings_ForceUpdateModsIfNoSteamInfoLabel">Force mod file downloads when no steam information available</sys:String>
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<sys:String x:Key="GlobalSettings_ForceUpdateModsIfNoSteamInfoTooltip">If enabled, the mods will be downloaded from steam even when no steam information is available.</sys:String>
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<sys:String x:Key="GlobalSettings_WorkshopCacheExpiredHoursLabel">Workshop Cache Expiry</sys:String>
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<sys:String x:Key="GlobalSettings_WorkshopCacheExpiredHoursTooltip">The number of hours since the last refresh the workshop cache will be considered old and will auto refresh. Set to 0 to never expire the cache, you must manually refresh the cache.</sys:String>
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<sys:String x:Key="GlobalSettings_BackupSettingsLabel">Backup Settings</sys:String>
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<sys:String x:Key="GlobalSettings_BackupIncludeSaveGamesFolderLabel">Include the SaveGames folder when performing a WorldSave backup</sys:String>
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1.1.78
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1.1.79
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