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ASM 381 Beta 1
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<title>Ark Server Manager Version Feed</title>
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<subtitle>This is the Ark Server Manager beta version feed.</subtitle>
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<link href="http://arkservermanager.freeforums.net/" />
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<updated>2020-07-05T00:00:00Z</updated>
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<updated>2020-07-06T00:00:00Z</updated>
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<entry>
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<id>urn:uuid:C19388B4-785F-41DE-BDF2-0C29ED9E9A60</id>
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<title>1.1.380 (1.1.380.1)</title>
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<summary>1.1.380.1</summary>
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<id>urn:uuid:7497F06A-F1EB-4D64-ABD3-CC369BAA93EF</id>
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<title>1.1.381 (1.1.381.1)</title>
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<summary>1.1.381.1</summary>
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<link href="" />
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<updated>2020-07-05T00:00:00Z</updated>
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<updated>2020-07-06T00:00:00Z</updated>
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<content type="xhtml">
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<div xmlns="http://www.w3.org/1999/xhtml" style="font-family: Arial, Verdana, Helvetica, Sans-Serif;font-size: .8em;">
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<p>
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<u style="font-size: .9em;">BUGFIX</u>
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<u style="font-size: .9em;">NEW</u>
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<br/>
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<ul>
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<li>Custom Resource Grid - Fixed Custom Harvest Amount Multipliers checkbox so that it is only checked when one or more resource items are in the config file.</li>
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<li>Mod id validation fixed, for mod ids of 10 digits or more.</li>
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</ul>
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<u style="font-size: .9em;">CHANGE</u>
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<br/>
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<ul>
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<li>ClampResourceHarvestDamage setting changed to always write to the ini file.</li>
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<li>Added checkbox for new setting -PublicIPForEpic=, when checked it will add the server args, and uses your public IP address.</li>
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</ul>
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</p>
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</div>
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<sys:String x:Key="ServerSettings_CrossplayTooltip">If enabled, will turn on crossplay, so players using clients from different stores can connect to the dedicated server.</sys:String>
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<sys:String x:Key="ServerSettings_EpicOnlyLabel">Epic Store Players Only</sys:String>
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<sys:String x:Key="ServerSettings_EpicOnlyTooltip">If enabled, will only allow players using the Epic store client to connect.</sys:String>
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<sys:String x:Key="ServerSettings_EnablePublicIPForEpicLabel">Enable Public IP for Epic</sys:String>
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<sys:String x:Key="ServerSettings_EnablePublicIPForEpicTooltip">If enabled, will add a server argument for the public IP that EPIC clients will attempt to connect to.</sys:String>
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<sys:String x:Key="ServerSettings_ForceRespawnDinosLabel">Force Respawn Dinos on Startup (Causes lag after 'Ready' while repopulating)</sys:String>
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<sys:String x:Key="ServerSettings_ForceRespawnDinosTooltip">If enabled, when the server is started ALL wild creatures will be wiped and respawned (this will only destroy wild creatures that are NOT currently being tamed).</sys:String>
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<sys:String x:Key="ServerSettings_EnableServerAutoForceRespawnWildDinosIntervalLabel">Enable Auto Force Respawn Dinos</sys:String>
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1.1.380.1
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1.1.381.1
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