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diff --git a/ASM/ArkServerManager_1.1.375.zip b/ASM/ArkServerManager_1.1.375.zip
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diff --git a/ASM/VersionFeed.xml b/ASM/VersionFeed.xml
index e6910fff..125ada5d 100644
--- a/ASM/VersionFeed.xml
+++ b/ASM/VersionFeed.xml
@@ -5,7 +5,41 @@
Ark Server Manager Version FeedThis is the Ark Server Manager release version feed.
- 2020-05-14T00:00:00Z
+ 2020-05-21T05:00:00Z
+
+
+ urn:uuid:0ABECBAA-14B5-461B-8B7D-E2F1B655AE09
+ 1.1.375 (1.1.375.5)
+ 1.1.375.5
+
+ 2020-05-21T05:00:00Z
+
+
+
+ NEW
+
+
+
Server Settings - Administration Section - added a new field for the Active Events. This list is populated from the gamedata files, and can be manually entered if event does not exist in the list. Have included only the main events.
+
+ CHANGE
+
+
+
Profile Sync - removed the ports and password from the administration section sync.
+
Global Settings - changed the workshop cache field to accept 0. When set the zero it will disable to auto refresh, and must be done manually.
+
Server Settings - Administration section - Moved the Max Players, Idle timeout and Ban URL settings to the Server Settings group.
+
Globalisation - added some missing strings to the globalisation files.
+
Survival Evolved gamedata file - added the missing Homestead update engrams and structures.
diff --git a/ASM/en-US.xaml b/ASM/en-US.xaml
index 7ac814e2..44f579c3 100644
--- a/ASM/en-US.xaml
+++ b/ASM/en-US.xaml
@@ -147,6 +147,8 @@
An error occurred while retrieving the mod details.\r\n{0}Purge Unused Mods ErrorPurge Unused Mods
+ You are about to purge ALL unused mods from your server's Mod folder. Do you want to continue?
+ Mod purge complete, a total of {folderCount} mod folder(s) and {fileCount} mod file(s) were purged.Refresh Mod Details ErrorReload Mod Details ErrorSave Mods Error
@@ -457,7 +459,7 @@
Force mod file downloads when no steam information availableIf enabled, the mods will be downloaded from steam even when no steam information is available.Workshop Cache Expiry
- The number of hours since the last refresh the workshop cache will be considered old and will auto refresh.
+ The number of hours since the last refresh the workshop cache will be considered old and will auto refresh. Set to 0 to never expire the cache, you must manually refresh the cache.Enable Auto BackupBackup Interval:
@@ -750,6 +752,14 @@
UninstalledUnknownUpdating
+
+ Profile Validation
+ The profile passed the basic validation.
+ Profile Validation Error
+
+ Support ZipFile Creation
+ The support zip file has been created and saved to your desktop.\r\nThe filename is {filename}.
+ Support ZipFile Creation Error
@@ -852,7 +862,7 @@
The port Steam uses to communicate with your server. Default is 27015. Change this and Server Port if you wish to host multiple servers on one machine.Local IP:Sets the local (private) IP the server will listen on. This should be your primary network card which routes to the public internet.
- Let ARK choose
+ Let the server choose(Recommended)Refresh the available local IPs.Use Raw Sockets
@@ -866,42 +876,13 @@
Local IP invalidYour Local IP address {0} is no longer available. Please review the available IP addresses and select a valid one. If you have a server running on the original IP, you will need to stop it first.
- Login Options
- Use Ban List URL
- If enabled, the ban list URL specified will be used.
- The URL of the ban list to use.
- Reset the ban list properties to defaults.
- Enable Idle Timeout
- If enabled, the idle timeout period will be used.
- The time until idle players are kicked from the server.
- seconds
- Max Players:
- Sets the maximum number of players which can join this server.
-
- Admin Console (RCON)
- Enable RCON Port
- If enabled, the RCON port will be enabled.
+ Enable RCON
+ If enabled, the RCON feature will be enabled.
+ RCON Port:The port that RCON will use on your server.
- Resets the RCON Window settings back to defaults.RCON Server Log Buffer:Sets the max length of RCON game log buffer (default 600).
- Force Respawn Dinos on Startup (Causes lag after 'Ready' while repopulating)
- If enabled, when the server is started ALL wild creatures will be wiped and respawned (this will only destroy wild creatures that are NOT currently being tamed).
- No Dinos
- If enabled, no dinos will spawn on the map.
- Enable Auto Force Respawn Dinos
- If enabled, will force respawn of wild dinos after the specified interval.
- Auto Force Respawn Dinos Interval
- The interval between the forced auto dino respawn.
- Alternate Save Directory Name:
- (Optional)
- Sets the directory name (underneath the servers Saved folder) to store the world, player and tribe files.
- Cross-ARK Data Transfer ClusterId:
- Sets a cluster id for this server that will group the servers together via Cross-ARK Data Transfer.
- Create SymLink
- Creates a cluster symbolic link for this server to the server manager clusters folder.
- Cluster Directory Override
- If enabled, allows you to use a common cross-server storage location that functions between multiple servers running on the same machine. Uses the clusters directory in the server manager Data directory.
+ Resets the RCON Window settings back to defaults.Maps and ModsSurvival of the Fittest enabled - Maps and Mods disabled
@@ -920,12 +901,6 @@
View the mod details.Upgrade to the latest version of the mods that is currently available to download.
- Enable Extinction Event
- If enabled, the extinction countdown will be turned on. To reset the countdown, disable, save the profile and then enable.
- Time Interval
- Sets the number of days to countdown before the extinction event will occur.
- The date and time of the extinction event.
-
SavesAuto Save Period:The time between server auto-saves.
@@ -947,8 +922,24 @@
The interval when the Message of the Day will be shown.minutes
+ Enable Extinction Event
+ If enabled, the extinction countdown will be turned on. To reset the countdown, disable, save the profile and then enable.
+ Time Interval
+ Sets the number of days to countdown before the extinction event will occur.
+ The date and time of the extinction event.
+
Server OptionsReset all server options to defaults.
+ Max Players:
+ Sets the maximum number of players which can join this server.
+ Enable Idle Timeout
+ If enabled, the idle timeout period will be used.
+ The time until idle players are kicked from the server.
+ seconds
+ Use Ban List URL
+ If enabled, the ban list URL specified will be used.
+ The URL of the ban list to use.
+ Reset the ban list properties to defaults.Disable Valve Anti-Cheat System (VAC)If enabled, the Valve anti-cheat system will be disabled. Please use this with caution!Disable Player-Move-Physics Optimization
@@ -974,14 +965,14 @@
If enabled, reduces graphics and audio effects to save about 800 MB RAM, likely enabling 4GB RAM players to get past infinite-loading screens.Force No Man SkyIf enabled, lots of the detailed sky features are disabled, such as clouds and starry night sky. You still see the stars, the sun, and the moon.
- Enable Web Alarms
- If enabled, servers can now get web notifications posted somewhere when important things happen to a tribe.Use No Memory BiasIf enabled, will use the old method, more RAM usage but no potential performance loss.Stasis Keep ControllersIf enabled, the server can gain performance by keeping the AI's in memory of statised creatures. NOTE: your server must have a lot of RAM otherwise your server will suffer with a large memory overhead.No Hang DetectionIf enabled, prevents some types of crashes causes by hanging (may appear as though the server is lagging while the server is hanging).
+ No Dinos
+ If enabled, no dinos will spawn on the map.Server Allow AnselIf enabled, will enable NVIDIA Ansel on Servers.Structure Memory Optimizations
@@ -990,11 +981,19 @@
If enabled, will turn it off the anti meshing system entirely.No Under Mesh KillingIf enabled, will turn off the anti meshing player kills (but still allow teleporting).
- Web Key
- A key which is optional to use in the listening script, but required to have it in the text file.
- Web URL
- Specifies the URL where your listening script is stored, waiting and ready to receive the post information by your game server.
- NOTE: The server manager does not provide the Web Alarms functionaility, it just allows you to enable/disable the Web Alarms and create the necessary AlarmPostCredentials file.
+ Force Respawn Dinos on Startup (Causes lag after 'Ready' while repopulating)
+ If enabled, when the server is started ALL wild creatures will be wiped and respawned (this will only destroy wild creatures that are NOT currently being tamed).
+ Enable Auto Force Respawn Dinos
+ If enabled, will force respawn of wild dinos after the specified interval.
+ Auto Force Respawn Dinos Interval
+ The interval between the forced auto dino respawn.
+ Alternate Save Directory Name:
+ (Optional)
+ Sets the directory name (underneath the servers Saved folder) to store the world, player and tribe files.
+ Cross-ARK Data Transfer ClusterId:
+ Sets a cluster id for this server that will group the servers together via Cross-ARK Data Transfer.
+ Cluster Directory Override
+ If enabled, allows you to use a common cross-server storage location that functions between multiple servers running on the same machine. Uses the clusters directory in the server manager Data directory.Server Log OptionsReset all server log options to defaults.
@@ -1014,6 +1013,14 @@
If enabled, admin commands will be echoed to chat for admins only to see.Tribe Log Destroyed Enemy StructuresIf enabled, the enemy-structure destruction log (for the victim tribe) wil display the attacker tribe in the Tribe Logs, instead of a generic structure destruction message.
+
+ Enable Web Alarms
+ If enabled, servers can now get web notifications posted somewhere when important things happen to a tribe.
+ Web Key
+ A key which is optional to use in the listening script, but required to have it in the text file.
+ Web URL
+ Specifies the URL where your listening script is stored, waiting and ready to receive the post information by your game server.
+ NOTE: The server manager does not provide the Web Alarms functionality, it just allows you to enable/disable the Web Alarms and create the necessary AlarmPostCredentials file.Branch DetailsBranch Name:
@@ -1021,6 +1028,11 @@
Branch Password:The password that is used to access the branch download.
+ Event Details
+ NOTE: Enabling an event on your server should only be done when the official event is running. If you enable the event before or after the official dates, the event may cause your server to become unstable, or may not work at all.
+ Active Event:
+ The name of the event to enable (leave blank to disable the event).
+
Command LinePriority:Set the application priority when starting the server.
diff --git a/ASM/latest.exe b/ASM/latest.exe
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diff --git a/ASM/latest.txt b/ASM/latest.txt
index 587926f3..3e45c989 100644
--- a/ASM/latest.txt
+++ b/ASM/latest.txt
@@ -1 +1 @@
-1.1.374
+1.1.375
diff --git a/ASM/latest.zip b/ASM/latest.zip
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