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https://github.com/tribufu/ServerManagers
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World Save Back and Restore Changes
1. added the SaveGames folder to the to the backup zip file. 2. now restores the SaveGames folder.
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parent
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commit
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19 changed files with 408 additions and 96 deletions
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@ -2008,6 +2008,7 @@ namespace ServerManagerTool.Lib
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{
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LogProfileMessage("Back up world files started...");
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var worldFileName = Path.GetFileName(worldFile);
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var backupFolder = GetServerBackupFolder(_profile);
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var mapName = ServerProfile.GetProfileMapFileName(_profile.ServerMap, _profile.PGM_Enabled, _profile.PGM_Name);
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var backupFileName = $"{mapName}_{_startTime:yyyyMMdd_HHmmss}{Config.Default.BackupExtension}";
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@ -2019,36 +2020,6 @@ namespace ServerManagerTool.Lib
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if (File.Exists(backupFile))
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File.Delete(backupFile);
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var files = new List<string>
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{
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worldFile
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};
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// get the player files
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var saveFolderInfo = new DirectoryInfo(saveFolder);
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var playerFileFilter = $"*{Config.Default.PlayerFileExtension}";
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var playerFiles = saveFolderInfo.GetFiles(playerFileFilter, SearchOption.TopDirectoryOnly);
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foreach (var file in playerFiles)
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{
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files.Add(file.FullName);
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}
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// get the tribe files
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var tribeFileFilter = $"*{Config.Default.TribeFileExtension}";
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var tribeFiles = saveFolderInfo.GetFiles(tribeFileFilter, SearchOption.TopDirectoryOnly);
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foreach (var file in tribeFiles)
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{
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files.Add(file.FullName);
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}
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// get the tribute tribe files
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var tributeTribeFileFilter = $"*{Config.Default.TributeTribeFileExtension}";
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var tributeTribeFiles = saveFolderInfo.GetFiles(tributeTribeFileFilter, SearchOption.TopDirectoryOnly);
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foreach (var file in tributeTribeFiles)
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{
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files.Add(file.FullName);
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}
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var comment = new StringBuilder();
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comment.AppendLine($"Windows Platform: {Environment.OSVersion.Platform}");
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comment.AppendLine($"Windows Version: {Environment.OSVersion.VersionString}");
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@ -2061,7 +2032,48 @@ namespace ServerManagerTool.Lib
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comment.AppendLine($"PGM Server: {_profile.PGM_Enabled}");
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comment.AppendLine($"Process: {ServerProcess}");
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ZipUtils.ZipFiles(backupFile, files, comment.ToString(), false);
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var saveFolderInfo = new DirectoryInfo(saveFolder);
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// backup the world save file
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ZipUtils.ZipAFile(backupFile, worldFileName, worldFile, comment.ToString());
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// backup the player files
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var playerFileFilter = $"*{Config.Default.PlayerFileExtension}";
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var playerFiles = saveFolderInfo.GetFiles(playerFileFilter, SearchOption.TopDirectoryOnly);
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foreach (var file in playerFiles)
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{
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ZipUtils.ZipAFile(backupFile, file.Name, file.FullName);
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}
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// backup the tribe files
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var tribeFileFilter = $"*{Config.Default.TribeFileExtension}";
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var tribeFiles = saveFolderInfo.GetFiles(tribeFileFilter, SearchOption.TopDirectoryOnly);
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foreach (var file in tribeFiles)
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{
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ZipUtils.ZipAFile(backupFile, file.Name, file.FullName);
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}
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// backup the tribute tribe files
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var tributeTribeFileFilter = $"*{Config.Default.TributeTribeFileExtension}";
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var tributeTribeFiles = saveFolderInfo.GetFiles(tributeTribeFileFilter, SearchOption.TopDirectoryOnly);
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foreach (var file in tributeTribeFiles)
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{
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ZipUtils.ZipAFile(backupFile, file.Name, file.FullName);
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}
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// backup the save games files
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var saveGamesFolder = GetServerSaveGamesFolder();
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if (Directory.Exists(saveGamesFolder))
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{
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var saveGamesFolderInfo = new DirectoryInfo(saveGamesFolder);
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var saveGamesFileFilter = $"*";
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var saveGamesFiles = saveGamesFolderInfo.GetFiles(saveGamesFileFilter, SearchOption.AllDirectories);
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foreach (var file in saveGamesFiles)
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{
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ZipUtils.ZipAFile(backupFile, file.FullName.Replace(saveGamesFolder, Config.Default.SaveGamesRelativePath), file.FullName);
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}
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}
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LogProfileMessage($"Backed up world files - {saveFolder}");
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LogProfileMessage($"Backup file created - {backupFile}");
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@ -2404,6 +2416,8 @@ namespace ServerManagerTool.Lib
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private string GetServerSaveFolder() => IOUtils.NormalizePath(ServerProfile.GetProfileSavePath(_profile.InstallDirectory, _profile.AltSaveDirectoryName, _profile.PGM_Enabled, _profile.PGM_Name));
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private string GetServerSaveGamesFolder() => IOUtils.NormalizePath(ServerProfile.GetProfileSaveGamesPath(_profile.InstallDirectory));
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private string GetServerVersionFile() => IOUtils.NormalizePath(Path.Combine(_profile.InstallDirectory, Config.Default.VersionFile));
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public static Version GetServerVersion(string versionFile)
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