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https://github.com/tribufu/ServerManagers
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Server File Changes
- added Testlive server option - changed code to use different appids.
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parent
96ba2c3474
commit
a20354c1b1
32 changed files with 969 additions and 812 deletions
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@ -659,8 +659,10 @@ namespace ServerManagerTool.Lib
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// Server Update Section
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// *********************
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var branchInfo = ServerApp.GetBranchInfo(branch?.AppIdServer, branch?.BranchName);
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progressCallback?.Invoke(0, $"{SteamCmdUpdater.OUTPUT_PREFIX} Starting server update.");
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progressCallback?.Invoke(0, $"{SteamCmdUpdater.OUTPUT_PREFIX} Server branch: {ServerApp.GetBranchName(branch?.BranchName)}.");
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progressCallback?.Invoke(0, $"{SteamCmdUpdater.OUTPUT_PREFIX} Server branch: {branchInfo}.");
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progressCallback?.Invoke(0, $"{SteamCmdUpdater.OUTPUT_PREFIX} Profile name: {this.ProfileSnapshot.ProfileName}.");
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// create the branch arguments
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@ -678,8 +680,7 @@ namespace ServerManagerTool.Lib
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// Check if this is a new server installation.
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if (isNewInstallation && Config.Default.AutoUpdate_EnableUpdate && !string.IsNullOrWhiteSpace(Config.Default.AutoUpdate_CacheDir))
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{
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var branchName = string.IsNullOrWhiteSpace(branch?.BranchName) ? Config.Default.DefaultServerBranchName : branch.BranchName;
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var cacheFolder = IOUtils.NormalizePath(Path.Combine(Config.Default.AutoUpdate_CacheDir, $"{Config.Default.ServerBranchFolderPrefix}{branchName}"));
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var cacheFolder = ServerApp.GetServerCacheFolder(branch?.AppIdServer, branch?.BranchName);
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// check if the auto-update facility is enabled and the cache folder defined.
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if (!string.IsNullOrWhiteSpace(cacheFolder) && Directory.Exists(cacheFolder))
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@ -718,7 +719,7 @@ namespace ServerManagerTool.Lib
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};
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var steamCmdRemoveQuit = CommonConfig.Default.SteamCmdRemoveQuit && !Config.Default.SteamCmdRedirectOutput;
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var steamCmdArgs = SteamUtils.BuildSteamCmdArguments(steamCmdRemoveQuit, Config.Default.SteamCmdInstallServerArgsFormat, Config.Default.SteamCmd_AnonymousUsername, this.ProfileSnapshot.InstallDirectory, Config.Default.AppIdServer, steamCmdInstallServerBetaArgs.ToString(), validate ? "validate" : string.Empty);
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var steamCmdArgs = SteamUtils.BuildSteamCmdArguments(steamCmdRemoveQuit, Config.Default.SteamCmdInstallServerArgsFormat, Config.Default.SteamCmd_AnonymousUsername, this.ProfileSnapshot.InstallDirectory, this.ProfileSnapshot.AppIdServer, steamCmdInstallServerBetaArgs.ToString(), validate ? "validate" : string.Empty);
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var workingDirectory = Config.Default.DataPath;
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success = await ServerUpdater.UpgradeServerAsync(steamCmdFile, steamCmdArgs, workingDirectory, null, null, this.ProfileSnapshot.InstallDirectory, Config.Default.SteamCmdRedirectOutput ? serverOutputHandler : null, cancellationToken, steamCmdRemoveQuit ? ProcessWindowStyle.Normal : ProcessWindowStyle.Minimized);
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@ -811,16 +812,27 @@ namespace ServerManagerTool.Lib
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progressCallback?.Invoke(0, $"{SteamCmdUpdater.OUTPUT_PREFIX} Mod {modTitle}.");
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var modCachePath = ModUtils.GetModCachePath(modId);
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var cacheTimeFile = ModUtils.GetLatestModCacheTimeFile(modId);
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var modPath = ModUtils.GetModPath(this.ProfileSnapshot.InstallDirectory, modId);
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var modTimeFile = ModUtils.GetLatestModTimeFile(this.ProfileSnapshot.InstallDirectory, modId);
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var modCacheLastUpdated = 0;
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var downloadMod = true;
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var copyMod = true;
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var updateError = false;
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if (modDetail?.creator_app_id != null && !modDetail.creator_app_id.Equals(this.ProfileSnapshot.AppId, StringComparison.OrdinalIgnoreCase))
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{
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progressCallback?.Invoke(0, $"{SteamCmdUpdater.OUTPUT_PREFIX} ***************************************************************************");
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progressCallback?.Invoke(0, $"{SteamCmdUpdater.OUTPUT_PREFIX} ERROR: Mod cannot be updated, this mod does not belong to this application.");
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progressCallback?.Invoke(0, $"{SteamCmdUpdater.OUTPUT_PREFIX} ***************************************************************************");
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downloadMod = false;
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copyMod = false;
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updateError = true;
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}
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var modCachePath = ModUtils.GetModCachePath(modId, this.ProfileSnapshot.AppId);
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var cacheTimeFile = ModUtils.GetLatestModCacheTimeFile(modId, this.ProfileSnapshot.AppId);
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var modPath = ModUtils.GetModPath(this.ProfileSnapshot.InstallDirectory, modId);
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var modTimeFile = ModUtils.GetLatestModTimeFile(this.ProfileSnapshot.InstallDirectory, modId);
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if (downloadMod)
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{
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// check if the mod needs to be downloaded, or force the download.
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@ -893,9 +905,9 @@ namespace ServerManagerTool.Lib
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var steamCmdArgs = string.Empty;
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var steamCmdRemoveQuit = CommonConfig.Default.SteamCmdRemoveQuit && !Config.Default.SteamCmdRedirectOutput;
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if (Config.Default.SteamCmd_UseAnonymousCredentials)
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steamCmdArgs = SteamUtils.BuildSteamCmdArguments(steamCmdRemoveQuit, Config.Default.SteamCmdInstallModArgsFormat, Config.Default.SteamCmd_AnonymousUsername, Config.Default.AppId, modId);
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steamCmdArgs = SteamUtils.BuildSteamCmdArguments(steamCmdRemoveQuit, Config.Default.SteamCmdInstallModArgsFormat, Config.Default.SteamCmd_AnonymousUsername, this.ProfileSnapshot.AppId, modId);
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else
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steamCmdArgs = SteamUtils.BuildSteamCmdArguments(steamCmdRemoveQuit, Config.Default.SteamCmdInstallModArgsFormat, Config.Default.SteamCmd_Username, Config.Default.AppId, modId);
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steamCmdArgs = SteamUtils.BuildSteamCmdArguments(steamCmdRemoveQuit, Config.Default.SteamCmdInstallModArgsFormat, Config.Default.SteamCmd_Username, this.ProfileSnapshot.AppId, modId);
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var workingDirectory = Config.Default.DataPath;
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modSuccess = await ServerUpdater.UpgradeModsAsync(steamCmdFile, steamCmdArgs, workingDirectory, null, null, Config.Default.SteamCmdRedirectOutput ? modOutputHandler : null, cancellationToken, steamCmdRemoveQuit ? ProcessWindowStyle.Normal : ProcessWindowStyle.Minimized);
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@ -915,7 +927,7 @@ namespace ServerManagerTool.Lib
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if (modDetail == null || modDetail.time_updated <= 0)
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{
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// get the version number from the steamcmd workshop file.
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steamLastUpdated = ModUtils.GetSteamWorkshopLatestTime(ModUtils.GetSteamWorkshopFile(), modId).ToString();
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steamLastUpdated = ModUtils.GetSteamWorkshopLatestTime(ModUtils.GetSteamWorkshopFile(this.ProfileSnapshot.AppId), modId).ToString();
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}
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// update the last updated file with the steam updated time.
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