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https://github.com/tribufu/ServerManagers
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Global Setting Changes
- Global Backup Settings - added option to include/exclude the SaveGames folder in the worldsave backup (default exclude).
- Global Alert Settings - added new textbox allowing the formatting of the ipaddress and port in the server startup message (default {ipaddress}:{port}).
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parent
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commit
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24 changed files with 530 additions and 282 deletions
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@ -370,8 +370,13 @@ namespace ServerManagerTool.Lib
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SendEmail($"{_profile.ProfileName} server started", Config.Default.Alert_ServerStartedMessage, false);
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var startupMessage = Config.Default.Alert_ServerStartedMessage;
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if (Config.Default.Alert_ServerStartedMessageIncludeIPandPort)
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startupMessage += $" {Config.Default.MachinePublicIP}:{_profile.QueryPort}";
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if (Config.Default.Alert_ServerStartedMessageIncludeIPandPort && !string.IsNullOrWhiteSpace(Config.Default.Alert_ServerStartedMessageIPandPort))
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{
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var ipAndPortMessage = Config.Default.Alert_ServerStartedMessageIPandPort
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.Replace("{ipaddress}", Config.Default.MachinePublicIP)
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.Replace("{port}", _profile.QueryPort.ToString());
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startupMessage += $" {ipAndPortMessage}";
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}
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ProcessAlert(AlertType.Startup, startupMessage);
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}
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else
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@ -1959,17 +1964,20 @@ namespace ServerManagerTool.Lib
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// backup the world save file
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ZipUtils.ZipAFile(backupFile, worldFileName, worldFile, comment.ToString());
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// backup the save games files
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var saveGamesFolder = GetServerSaveGamesFolder();
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if (Directory.Exists(saveGamesFolder))
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if (Config.Default.AutoBackup_IncludeSaveGamesFolder)
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{
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var saveGamesFolderInfo = new DirectoryInfo(saveGamesFolder);
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var saveGamesFileFilter = $"*";
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var saveGamesFiles = saveGamesFolderInfo.GetFiles(saveGamesFileFilter, SearchOption.AllDirectories);
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foreach (var file in saveGamesFiles)
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// backup the save games files
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var saveGamesFolder = GetServerSaveGamesFolder();
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if (Directory.Exists(saveGamesFolder))
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{
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ZipUtils.ZipAFile(backupFile, file.FullName.Replace(saveGamesFolder, Config.Default.SaveGamesRelativePath), file.FullName);
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var saveGamesFolderInfo = new DirectoryInfo(saveGamesFolder);
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var saveGamesFileFilter = $"*";
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var saveGamesFiles = saveGamesFolderInfo.GetFiles(saveGamesFileFilter, SearchOption.AllDirectories);
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foreach (var file in saveGamesFiles)
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{
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ZipUtils.ZipAFile(backupFile, file.FullName.Replace(saveGamesFolder, Config.Default.SaveGamesRelativePath), file.FullName);
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}
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}
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}
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