ASM 368 Beta 1

This commit is contained in:
Brett Hewitson 2020-04-06 23:00:39 +10:00
parent d6bcc7e15d
commit 9b368ab55b
4 changed files with 31 additions and 19 deletions

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<title>Ark Server Manager Version Feed</title>
<subtitle>This is the Ark Server Manager beta version feed.</subtitle>
<link href="http://arkservermanager.freeforums.net/" />
<updated>2020-04-06T00:00:00Z</updated>
<updated>2020-04-06T12:00:00Z</updated>
<entry>
<id>urn:uuid:EEE0C3FB-EC4D-4956-A743-D6DC14F679C8</id>
<title>1.0.366 (1.0.367.1)</title>
<summary>1.0.367.1</summary>
<id>urn:uuid:8C692EDA-2C5C-46BC-8AC4-DE351E8E9CF8</id>
<title>1.0.368 (1.0.368.1)</title>
<summary>1.0.368.1</summary>
<link href="" />
<updated>2020-04-06T00:00:00Z</updated>
<updated>2020-04-06T12:00:00Z</updated>
<content type="xhtml">
<div xmlns="http://www.w3.org/1999/xhtml" style="font-family: Arial, Verdana, Helvetica, Sans-Serif;font-size: .8em;">
<p>
<u style="font-size: .9em;">BUGFIX</u>
<br/>
<ul>
<li>Dino Multipliers - Tamed/Add/Affinity - fixed a bug when setting some of these values to 1, will remove them from the config files.</li>
<li>Server Settings - fixed the bug that keeps clearing the EnableAutoDestroyStructures setting.</li>
</ul>
<u style="font-size: .9em;">CHANGE</u>
<br/>
<ul>
<li>Server Manager Profiles - Have changed the name of the profile files to be the profile id. This is to prevent profile name clashes.</li>
<li>Server Manager Profiles - Have removed the config file backups in the profiles folder. These files were never used and a pain to maintain.</li>
<li>Server Manager Logging - All logged now uses the profile id as the folder/filenames.</li>
</ul>
</p>
</div>

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<sys:String x:Key="GlobalSettings_DataDirectoryLabel">Data Directory:</sys:String>
<sys:String x:Key="GlobalSettings_BackupDirectoryLabel">Backup Directory:</sys:String>
<sys:String x:Key="GlobalSettings_SteamAPIKeyLabel">Steam WebApi Key:</sys:String>
<sys:String x:Key="GlobalSettings_SetLocationButtonLabel">Set Location...</sys:String>
<sys:String x:Key="GlobalSettings_SetLocationButtonLabel">...</sys:String>
<sys:String x:Key="GlobalSettings_ClearButtonLabel">Clear</sys:String>
<sys:String x:Key="GlobalSettings_SteamAPIKeyButtonLabel">Get WebApi Key...</sys:String>
<sys:String x:Key="GlobalSettings_SteamAPIKeyHelpButtonLabel">Help...</sys:String>
<sys:String x:Key="GlobalSettings_LanguageSelectionLabel">Language</sys:String>
<sys:String x:Key="GlobalSettings_CustomOverrideOptionsLabel">Custom Override Options</sys:String>
<sys:String x:Key="GlobalSettings_CustomOverrideCraftingLabel">Enable Crafting Overrides</sys:String>
<sys:String x:Key="GlobalSettings_CustomOverrideCraftingTooltip">If enabled, the crafting overrides will be managed by the server manager.</sys:String>
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<sys:String x:Key="GlobalSettings_CustomLevelXPIncreasePlayerTooltip">The amount of XP to be increased when adding a new custom level.</sys:String>
<sys:String x:Key="GlobalSettings_CustomLevelXPIncreaseDinoLabel">Dino Level Increase:</sys:String>
<sys:String x:Key="GlobalSettings_CustomLevelXPIncreaseDinoTooltip">The amount of XP to be increased when adding a new custom level.</sys:String>
<sys:String x:Key="GlobalSettings_SteamCmdRedirectOutputLabel">Output SteamCMD to the progress window</sys:String>
<sys:String x:Key="GlobalSettings_SteamCmdRedirectOutputTooltip">If enabled, the SteamCMD output will be shown in the progress window instead of the command window. NOTE: if enabled, this could cause your server and mods updates to fail.</sys:String>
<sys:String x:Key="GlobalSettings_ValidateProfileOnServerStartLabel">Validate profile on server start</sys:String>
<sys:String x:Key="GlobalSettings_ValidateProfileOnServerStartTooltip">If enabled, when you manually start the server, a basic validation is performed on the server and mod files. NOTE: Will not be performed if Ark Mod Management enabled.</sys:String>
<sys:String x:Key="GlobalSettings_ServerUpdateOnServerStartLabel">Perform server and mod update on server start</sys:String>
<sys:String x:Key="GlobalSettings_ServerUpdateOnServerStartTooltip">If enabled, when you manually start the server, the server and mod files will be updated to the latest version. NOTE: Will not be performed if Ark Mod Management enabled.</sys:String>
<sys:String x:Key="GlobalSettings_SteamSettingsLabel">Steam Settings</sys:String>
<sys:String x:Key="GlobalSettings_SteamCmdRemoveQuitLabel">Stop SteamCMD closing (use for debugging only)</sys:String>
<sys:String x:Key="GlobalSettings_SteamCmdRemoveQuitTooltip">If enabled, the Steamcmd window will not be closed when finished. You will need to manually close it or type quit. Note: does not affect auto-update.</sys:String>
<sys:String x:Key="GlobalSettings_SteamCmdUsernameLabel">Username:</sys:String>
<sys:String x:Key="GlobalSettings_SteamCmdUsernameTooltip">The user name associated with the steam account.</sys:String>
<sys:String x:Key="GlobalSettings_SteamCmdPasswordLabel">Password:</sys:String>
<sys:String x:Key="GlobalSettings_SteamCmdPasswordTooltip">The password associated with the steam account.</sys:String>
<sys:String x:Key="GlobalSettings_SteamCMDAuthenticateButtonLabel">Authenticate...</sys:String>
<sys:String x:Key="GlobalSettings_SteamCmdRedirectOutputLabel">Output SteamCMD to the progress window</sys:String>
<sys:String x:Key="GlobalSettings_SteamCmdRedirectOutputTooltip">If enabled, the SteamCMD output will be shown in the progress window instead of the command window. NOTE: if enabled, this could cause your server and mods updates to fail.</sys:String>
<sys:String x:Key="GlobalSettings_SteamCmdCredentialsLabel">Use Anonymous Credentials with SteamCMD</sys:String>
<sys:String x:Key="GlobalSettings_SteamCmdCredentialsTooltip">Controls whether the anonymous user is used to download from SteamCMD.</sys:String>
<sys:String x:Key="GlobalSettings_UpdateModSettingsLabel">Mod Update Settings</sys:String>
<sys:String x:Key="GlobalSettings_UpdateModWithServerLabel">Update mods when updating server</sys:String>
<sys:String x:Key="GlobalSettings_UpdateModWithServerTooltip">If enabled, the mods will be updated when the server is updated.</sys:String>
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<sys:String x:Key="GlobalSettings_ForceCopyModsTooltip">If enabled, the mod files will be copied to the server folder even if the server has the latest version. Enabling can fix mod corruption issues.</sys:String>
<sys:String x:Key="GlobalSettings_ForceUpdateModsIfNoSteamInfoLabel">Force mod file downloads when no steam information available</sys:String>
<sys:String x:Key="GlobalSettings_ForceUpdateModsIfNoSteamInfoTooltip">If enabled, the mods will be downloaded from steam even when no steam information is available.</sys:String>
<sys:String x:Key="GlobalSettings_SteamCmdRemoveQuitLabel">Stop SteamCMD closing (use for debugging only)</sys:String>
<sys:String x:Key="GlobalSettings_SteamCmdRemoveQuitTooltip">If enabled, the Steamcmd window will not be closed when finished. You will need to manually close it or type quit. Note: does not affect auto-update.</sys:String>
<sys:String x:Key="GlobalSettings_SteamCmdCredentialsLabel">Use Anonymous Credentials</sys:String>
<sys:String x:Key="GlobalSettings_SteamCmdCredentialsTooltip">Controls whether the anonymous user is used to download from SteamCMD.</sys:String>
<sys:String x:Key="GlobalSettings_SteamCmdUsernameLabel">Username:</sys:String>
<sys:String x:Key="GlobalSettings_SteamCmdUsernameTooltip">The user name associated with the steam account.</sys:String>
<sys:String x:Key="GlobalSettings_SteamCmdPasswordLabel">Password:</sys:String>
<sys:String x:Key="GlobalSettings_SteamCmdPasswordTooltip">The password associated with the steam account.</sys:String>
<sys:String x:Key="GlobalSettings_SteamCMDAuthenticateButtonLabel">Authenticate</sys:String>
<sys:String x:Key="GlobalSettings_WorkshopCacheExpiredHoursLabel">Workshop Cache Expiry</sys:String>
<sys:String x:Key="GlobalSettings_WorkshopCacheExpiredHoursTooltip">The number of hours since the last refresh the workshop cache will be considered old and will auto refresh.</sys:String>
<sys:String x:Key="GlobalSettings_AutoBackupLabel">Enable Auto Backup</sys:String>

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1.0.367.1
1.0.368.1

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