* bGenesisUseStructuresPreventionVolumes (Disable Building in Mission Areas (Genesis))
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+
+
+
+
+ bletch
+ bletch1971@hotmail.com
+
+ urn:uuid:EF59B94D-236C-4BA9-BEA5-BA48BE886464
diff --git a/ASM/en-US.xaml b/ASM/en-US.xaml
index 9e0c0b46..24411838 100644
--- a/ASM/en-US.xaml
+++ b/ASM/en-US.xaml
@@ -878,6 +878,12 @@
If enabled, prevents some types of crashes causes by hanging (may appear as though the server is lagging while the server is hanging).Server Allow AnselIf enabled, will enable NVIDIA Ansel on Servers.
+ Structure Memory Optimizations
+ If enabled, will enable the structure memory optimizations. NOTE: avoid using it when running structure-related mods (until they get updated) as it can break the snappoints of these mod structures.
+ No Under Mesh Checking
+ If enabled, will turn it off the anti meshing system entirely.
+ No Under Mesh Killing
+ If enabled, will turn off the anti meshing player kills (but still allow teleporting).Web KeyA key which is optional to use in the listening script, but required to have it in the text file.Web URL
@@ -958,8 +964,8 @@
If enabled, allows building in caves when PvE mode is enabled.Disable PvE Friendly FireIf enabled, players are unable to deal damage to or kill other tribe members, dinos and structures when PvE mode is enabled.
- Disable Loot Crates
- If enabled, will prevent spawning of Loot crates (artifact crates will still spawn).
+ Disable Supply Crates
+ If enabled, will prevent spawning of Supply crates (artifact crates will still spawn).Allow Crate Spawns on top of StructuresIf enabled, will allow from-the-air Supply Crates to appear on top of Structures, rather than being prevented by Structures.Random Supply Crate Points
@@ -1099,6 +1105,12 @@
Specifies the multiplier for corpse and dropped box lifespan.Global Powered Battery DurabilitySpecifies the multiplier for the rate at which charge batteries are used in electrical objects (decrease per second).
+ Fuel Consumption Interval Multiplier
+ Specifies the multiplier for the interval of fuel consumption.
+ Limit Non Player Dropped Items Range
+ Limit the number of droppeditems in an area (together with LimitNonPlayerDroppedItemsCount).
+ Limit Non Player Dropped Items Count
+ Limit the number of droppeditems in an area (together with LimitNonPlayerDroppedItemsRange).
@@ -1205,6 +1217,8 @@
Crafting Skill Bonus MultiplierSpecifies the multiplier for the crafting skill bonus.
+ Max Fall Speed Multiplier
+ Specifies the falling speed multiplier at which players starts taking fall damage. For example, having it set to 0.1 means players will no longer survive a regular jump while having it set very high such as 100.0 means players will survive a fall from the sky limit.
@@ -1262,6 +1276,8 @@
If enabled, all tamed dinos will be unable to be ridden.Disable Dino TamingIf enabled, all wild dinos will be unable to be tamed.
+ Enable Flyer Riding (Genesis)
+ If enabled, all flyers can be ridden on Genesis map.Dino CustomizationSpawn Multipliers
@@ -1473,6 +1489,17 @@
Sets the maximum number of turrets that can be placed within the limit range.Hard Limit Turrets In RangeIf enabled, will implement a retroactive turret hard limit. This will work on autoturrets, heavy turrets, tek turrets, plant turrets and is no longer map specific. The hard limit calculation is done on start-up, so if your turrets are ever over the limit, they will be randomly shut-off until you're under the limit. In order to restore shut off turrets, you must pick up any which exceed the number, as well as shut-off turrets and replace them in order for them to work.
+ Structure Pickup
+ Always Allow Structure Pickup
+ If enabled, will disable the timer on the quick-pickup system.
+ Structure Pickup Time after Placement
+ Specifies the amount of time in seconds after placement that quick pickup is available.
+ Structure Pickup Hold Duration
+ Specifies the amount of time of the quick-pickup hold duration, use 0 to disable and have instant pickup.
+ Allow Integrated Structures Plus
+ If enabled, will add all of the new S+ structures; otherwise disables all of the new S+ structures (intended mainly for letting unofficials that want to keep using the S+ mod version to keep using that without a ton of extra duplicate structures).
+ Disable Building in Mission Areas (Genesis)
+ If enabled, will disable building in mission areas.
diff --git a/ASM/latest.exe b/ASM/latest.exe
index 6e1eaadd..cb4eefce 100644
Binary files a/ASM/latest.exe and b/ASM/latest.exe differ
diff --git a/ASM/latest.txt b/ASM/latest.txt
index 777afb50..d40798d2 100644
--- a/ASM/latest.txt
+++ b/ASM/latest.txt
@@ -1 +1 @@
-1.0.352
+1.0.353
diff --git a/ASM/latest.zip b/ASM/latest.zip
index ef6a9b65..2e026888 100644
Binary files a/ASM/latest.zip and b/ASM/latest.zip differ