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https://github.com/tribufu/ServerManagers
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World Save Zipping
- have changed the way the zip file is created. All files are now added to the zip in one pass, rather than as separate files.
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7 changed files with 121 additions and 184 deletions
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@ -2069,14 +2069,17 @@ namespace ServerManagerTool.Lib
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var saveFolderInfo = new DirectoryInfo(saveFolder);
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// backup the world save file
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ZipUtils.ZipFile(backupFile, "", worldFile, comment.ToString());
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var files = new Dictionary<string, List<string>>
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{
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{ "", new List<string> { worldFile } }
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};
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// backup the player files
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var playerFileFilter = $"*{Config.Default.PlayerFileExtension}";
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var playerFiles = saveFolderInfo.GetFiles(playerFileFilter, SearchOption.TopDirectoryOnly);
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foreach (var file in playerFiles)
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{
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ZipUtils.ZipFile(backupFile, "", file.FullName);
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files[""].Add(file.FullName);
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}
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// backup the tribe files
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@ -2084,7 +2087,7 @@ namespace ServerManagerTool.Lib
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var tribeFiles = saveFolderInfo.GetFiles(tribeFileFilter, SearchOption.TopDirectoryOnly);
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foreach (var file in tribeFiles)
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{
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ZipUtils.ZipFile(backupFile, "", file.FullName);
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files[""].Add(file.FullName);
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}
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// backup the tribute tribe files
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@ -2092,7 +2095,7 @@ namespace ServerManagerTool.Lib
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var tributeTribeFiles = saveFolderInfo.GetFiles(tributeTribeFileFilter, SearchOption.TopDirectoryOnly);
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foreach (var file in tributeTribeFiles)
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{
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ZipUtils.ZipFile(backupFile, "", file.FullName);
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files[""].Add(file.FullName);
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}
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if (Config.Default.AutoBackup_IncludeSaveGamesFolder)
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@ -2107,11 +2110,17 @@ namespace ServerManagerTool.Lib
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var saveGamesFiles = saveGamesFolderInfo.GetFiles(saveGamesFileFilter, SearchOption.AllDirectories);
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foreach (var file in saveGamesFiles)
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{
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ZipUtils.ZipFile(backupFile, file.DirectoryName.Replace(saveGamesFolder, Config.Default.SaveGamesRelativePath), file.FullName);
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var key = file.DirectoryName.Replace(saveGamesFolder, Config.Default.SaveGamesRelativePath);
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if (files.ContainsKey(key))
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files[key].Add(file.FullName);
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else
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files.Add(key, new List<string> { file.FullName });
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}
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}
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}
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ZipUtils.ZipFiles(backupFile, files, comment.ToString());
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LogProfileMessage($"Backed up world files - {saveFolder}");
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LogProfileMessage($"Backup file created - {backupFile}");
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