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Player Level Changes
- added 10 extra player levels - changed level data type to LONG.
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8 changed files with 153 additions and 39 deletions
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@ -18,8 +18,8 @@ namespace ServerManagerTool.Lib
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public static string MainDataFolder = Path.Combine(Environment.CurrentDirectory, Config.Default.GameDataDir);
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public static string UserDataFolder = Path.Combine(Config.Default.DataDir, Config.Default.GameDataDir);
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public static int DefaultMaxExperiencePointsDino = 10;
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public static int DefaultMaxExperiencePointsPlayer = 5;
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public static long DefaultMaxExperiencePointsDino = 10;
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public static long DefaultMaxExperiencePointsPlayer = 5;
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private static MainGameData gameData = null;
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