Player Level Changes

- added 10 extra player levels
- changed level data type to LONG.
This commit is contained in:
Brett Hewitson 2022-06-13 17:06:13 +10:00
parent f33d463782
commit 847868f3a6
8 changed files with 153 additions and 39 deletions

View file

@ -18,8 +18,8 @@ namespace ServerManagerTool.Lib
public static string MainDataFolder = Path.Combine(Environment.CurrentDirectory, Config.Default.GameDataDir);
public static string UserDataFolder = Path.Combine(Config.Default.DataDir, Config.Default.GameDataDir);
public static int DefaultMaxExperiencePointsDino = 10;
public static int DefaultMaxExperiencePointsPlayer = 5;
public static long DefaultMaxExperiencePointsDino = 10;
public static long DefaultMaxExperiencePointsPlayer = 5;
private static MainGameData gameData = null;