mirror of
https://github.com/tribufu/ServerManagers
synced 2026-05-06 15:17:34 +00:00
Added MutagenLevelBoost and MutagenLevelBoostBred settings
This commit is contained in:
parent
942db9bb53
commit
7f6fec6aca
11 changed files with 269 additions and 47 deletions
|
|
@ -322,6 +322,16 @@ namespace ServerManagerTool.Lib
|
|||
return new float[] { 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f };
|
||||
}
|
||||
|
||||
internal static IEnumerable<int> GetPerLevelMutagenLevelBoost_DinoWild()
|
||||
{
|
||||
return new int[] { 5, 5, 0, 0, 0, 0, 0, 5, 5, 0, 0, 0 };
|
||||
}
|
||||
|
||||
internal static IEnumerable<int> GetPerLevelMutagenLevelBoost_DinoTamed()
|
||||
{
|
||||
return new int[] { 1, 1, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0 };
|
||||
}
|
||||
|
||||
internal static bool[] GetStatMultiplierInclusions_DinoWildPerLevel()
|
||||
{
|
||||
return new bool[] { true, true, false, true, true, false, true, true, true, true, false, true };
|
||||
|
|
@ -351,6 +361,16 @@ namespace ServerManagerTool.Lib
|
|||
{
|
||||
return new bool[] { true, true, false, true, true, true, true, true, true, true, true, true };
|
||||
}
|
||||
|
||||
internal static bool[] GetMutagenLevelBoostInclusions_DinoWild()
|
||||
{
|
||||
return new bool[] { true, true, true, true, true, true, true, true, true, true, true, true };
|
||||
}
|
||||
|
||||
internal static bool[] GetMutagenLevelBoostInclusions_DinoTamed()
|
||||
{
|
||||
return new bool[] { true, true, true, true, true, true, true, true, true, true, true, true };
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region Levels
|
||||
|
|
|
|||
|
|
@ -5,29 +5,29 @@ using System.Linq;
|
|||
|
||||
namespace ServerManagerTool.Lib.Model
|
||||
{
|
||||
public class StatsMultiplierArray : FloatIniValueArray
|
||||
public class StatsMultiplierFloatArray : FloatIniValueArray
|
||||
{
|
||||
protected StatsMultiplierArray(string iniKeyName, Func<IEnumerable<float>> resetFunc, bool[] inclusions)
|
||||
protected StatsMultiplierFloatArray(string iniKeyName, Func<IEnumerable<float>> resetFunc, bool[] inclusions)
|
||||
: base(iniKeyName, resetFunc)
|
||||
{
|
||||
Inclusions = inclusions;
|
||||
}
|
||||
|
||||
public StatsMultiplierArray(string iniKeyName, Func<IEnumerable<float>> resetFunc, bool[] inclusions, bool onlyWriteNonDefaults)
|
||||
public StatsMultiplierFloatArray(string iniKeyName, Func<IEnumerable<float>> resetFunc, bool[] inclusions, bool onlyWriteNonDefaults)
|
||||
: base(iniKeyName, resetFunc)
|
||||
{
|
||||
Inclusions = inclusions;
|
||||
|
||||
if (onlyWriteNonDefaults && resetFunc != null)
|
||||
{
|
||||
DefaultValues = new StatsMultiplierArray(iniKeyName, null, inclusions);
|
||||
DefaultValues = new StatsMultiplierFloatArray(iniKeyName, null, inclusions);
|
||||
DefaultValues.AddRange(resetFunc());
|
||||
}
|
||||
}
|
||||
|
||||
public bool[] Inclusions { get; private set; } = null;
|
||||
|
||||
private StatsMultiplierArray DefaultValues { get; set; } = null;
|
||||
private StatsMultiplierFloatArray DefaultValues { get; set; } = null;
|
||||
|
||||
public override void FromIniValues(IEnumerable<string> values)
|
||||
{
|
||||
|
|
@ -0,0 +1,88 @@
|
|||
using ServerManagerTool.Common.Model;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
namespace ServerManagerTool.Lib.Model
|
||||
{
|
||||
public class StatsMultiplierIntegerArray : IntegerIniValueArray
|
||||
{
|
||||
protected StatsMultiplierIntegerArray(string iniKeyName, Func<IEnumerable<int>> resetFunc, bool[] inclusions)
|
||||
: base(iniKeyName, resetFunc)
|
||||
{
|
||||
Inclusions = inclusions;
|
||||
}
|
||||
|
||||
public StatsMultiplierIntegerArray(string iniKeyName, Func<IEnumerable<int>> resetFunc, bool[] inclusions, bool onlyWriteNonDefaults)
|
||||
: base(iniKeyName, resetFunc)
|
||||
{
|
||||
Inclusions = inclusions;
|
||||
|
||||
if (onlyWriteNonDefaults && resetFunc != null)
|
||||
{
|
||||
DefaultValues = new StatsMultiplierIntegerArray(iniKeyName, null, inclusions);
|
||||
DefaultValues.AddRange(resetFunc());
|
||||
}
|
||||
}
|
||||
|
||||
public bool[] Inclusions { get; private set; } = null;
|
||||
|
||||
private StatsMultiplierIntegerArray DefaultValues { get; set; } = null;
|
||||
|
||||
public override void FromIniValues(IEnumerable<string> values)
|
||||
{
|
||||
this.Clear();
|
||||
|
||||
var list = new List<int>();
|
||||
if (this.ResetFunc != null)
|
||||
list.AddRange(this.ResetFunc());
|
||||
|
||||
foreach (var v in values)
|
||||
{
|
||||
var indexStart = v.IndexOf('[');
|
||||
var indexEnd = v.IndexOf(']');
|
||||
|
||||
if (indexStart >= indexEnd)
|
||||
{
|
||||
// Invalid format
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!int.TryParse(v.Substring(indexStart + 1, indexEnd - indexStart - 1), out int index))
|
||||
{
|
||||
// Invalid index
|
||||
continue;
|
||||
}
|
||||
|
||||
if (index >= list.Count)
|
||||
{
|
||||
// Unexpected size
|
||||
continue;
|
||||
}
|
||||
|
||||
list[index] = this.FromIniValue(v.Substring(v.IndexOf('=') + 1).Trim());
|
||||
this.IsEnabled = true;
|
||||
}
|
||||
|
||||
this.AddRange(list);
|
||||
}
|
||||
|
||||
public override IEnumerable<string> ToIniValues()
|
||||
{
|
||||
var values = new List<string>();
|
||||
for (var i = 0; i < this.Count; i++)
|
||||
{
|
||||
if (!(Inclusions?.ElementAtOrDefault(i) ?? true))
|
||||
continue;
|
||||
if (DefaultValues != null && Equals(DefaultValues[i], this[i]))
|
||||
continue;
|
||||
|
||||
if (string.IsNullOrWhiteSpace(IniCollectionKey))
|
||||
values.Add(this.ToIniValue(this[i]));
|
||||
else
|
||||
values.Add($"{this.IniCollectionKey}[{i}]={this.ToIniValue(this[i])}");
|
||||
}
|
||||
return values;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -78,12 +78,14 @@ namespace ServerManagerTool.Lib
|
|||
|
||||
this.DinoLevels = new LevelList();
|
||||
this.PlayerLevels = new LevelList();
|
||||
this.PlayerBaseStatMultipliers = new StatsMultiplierArray(nameof(PlayerBaseStatMultipliers), GameData.GetBaseStatMultipliers_Player, GameData.GetStatMultiplierInclusions_PlayerBase(), true);
|
||||
this.PerLevelStatsMultiplier_Player = new StatsMultiplierArray(nameof(PerLevelStatsMultiplier_Player), GameData.GetPerLevelStatsMultipliers_Player, GameData.GetStatMultiplierInclusions_PlayerPerLevel(), true);
|
||||
this.PerLevelStatsMultiplier_DinoWild = new StatsMultiplierArray(nameof(PerLevelStatsMultiplier_DinoWild), GameData.GetPerLevelStatsMultipliers_DinoWild, GameData.GetStatMultiplierInclusions_DinoWildPerLevel(), true);
|
||||
this.PerLevelStatsMultiplier_DinoTamed = new StatsMultiplierArray(nameof(PerLevelStatsMultiplier_DinoTamed), GameData.GetPerLevelStatsMultipliers_DinoTamed, GameData.GetStatMultiplierInclusions_DinoTamedPerLevel(), true);
|
||||
this.PerLevelStatsMultiplier_DinoTamed_Add = new StatsMultiplierArray(nameof(PerLevelStatsMultiplier_DinoTamed_Add), GameData.GetPerLevelStatsMultipliers_DinoTamedAdd, GameData.GetStatMultiplierInclusions_DinoTamedAdd(), true);
|
||||
this.PerLevelStatsMultiplier_DinoTamed_Affinity = new StatsMultiplierArray(nameof(PerLevelStatsMultiplier_DinoTamed_Affinity), GameData.GetPerLevelStatsMultipliers_DinoTamedAffinity, GameData.GetStatMultiplierInclusions_DinoTamedAffinity(), true);
|
||||
this.PlayerBaseStatMultipliers = new StatsMultiplierFloatArray(nameof(PlayerBaseStatMultipliers), GameData.GetBaseStatMultipliers_Player, GameData.GetStatMultiplierInclusions_PlayerBase(), true);
|
||||
this.PerLevelStatsMultiplier_Player = new StatsMultiplierFloatArray(nameof(PerLevelStatsMultiplier_Player), GameData.GetPerLevelStatsMultipliers_Player, GameData.GetStatMultiplierInclusions_PlayerPerLevel(), true);
|
||||
this.PerLevelStatsMultiplier_DinoWild = new StatsMultiplierFloatArray(nameof(PerLevelStatsMultiplier_DinoWild), GameData.GetPerLevelStatsMultipliers_DinoWild, GameData.GetStatMultiplierInclusions_DinoWildPerLevel(), true);
|
||||
this.PerLevelStatsMultiplier_DinoTamed = new StatsMultiplierFloatArray(nameof(PerLevelStatsMultiplier_DinoTamed), GameData.GetPerLevelStatsMultipliers_DinoTamed, GameData.GetStatMultiplierInclusions_DinoTamedPerLevel(), true);
|
||||
this.PerLevelStatsMultiplier_DinoTamed_Add = new StatsMultiplierFloatArray(nameof(PerLevelStatsMultiplier_DinoTamed_Add), GameData.GetPerLevelStatsMultipliers_DinoTamedAdd, GameData.GetStatMultiplierInclusions_DinoTamedAdd(), true);
|
||||
this.PerLevelStatsMultiplier_DinoTamed_Affinity = new StatsMultiplierFloatArray(nameof(PerLevelStatsMultiplier_DinoTamed_Affinity), GameData.GetPerLevelStatsMultipliers_DinoTamedAffinity, GameData.GetStatMultiplierInclusions_DinoTamedAffinity(), true);
|
||||
this.MutagenLevelBoost = new StatsMultiplierIntegerArray(nameof(MutagenLevelBoost), GameData.GetPerLevelMutagenLevelBoost_DinoWild, GameData.GetMutagenLevelBoostInclusions_DinoWild(), true);
|
||||
this.MutagenLevelBoostBred = new StatsMultiplierIntegerArray(nameof(MutagenLevelBoostBred), GameData.GetPerLevelMutagenLevelBoost_DinoTamed, GameData.GetMutagenLevelBoostInclusions_DinoTamed(), true);
|
||||
|
||||
this.HarvestResourceItemAmountClassMultipliers = new ResourceClassMultiplierList(nameof(HarvestResourceItemAmountClassMultipliers), GameData.GetResourceMultipliers);
|
||||
|
||||
|
|
@ -2046,19 +2048,19 @@ namespace ServerManagerTool.Lib
|
|||
|
||||
|
||||
|
||||
public static readonly DependencyProperty PlayerBaseStatMultipliersProperty = DependencyProperty.Register(nameof(PlayerBaseStatMultipliers), typeof(StatsMultiplierArray), typeof(ServerProfile), new PropertyMetadata(null));
|
||||
public static readonly DependencyProperty PlayerBaseStatMultipliersProperty = DependencyProperty.Register(nameof(PlayerBaseStatMultipliers), typeof(StatsMultiplierFloatArray), typeof(ServerProfile), new PropertyMetadata(null));
|
||||
[IniFileEntry(IniFiles.Game, IniSections.Game_ShooterGameMode, ServerProfileCategory.Players)]
|
||||
public StatsMultiplierArray PlayerBaseStatMultipliers
|
||||
public StatsMultiplierFloatArray PlayerBaseStatMultipliers
|
||||
{
|
||||
get { return (StatsMultiplierArray)GetValue(PlayerBaseStatMultipliersProperty); }
|
||||
get { return (StatsMultiplierFloatArray)GetValue(PlayerBaseStatMultipliersProperty); }
|
||||
set { SetValue(PlayerBaseStatMultipliersProperty, value); }
|
||||
}
|
||||
|
||||
public static readonly DependencyProperty PerLevelStatsMultiplier_PlayerProperty = DependencyProperty.Register(nameof(PerLevelStatsMultiplier_Player), typeof(StatsMultiplierArray), typeof(ServerProfile), new PropertyMetadata(null));
|
||||
public static readonly DependencyProperty PerLevelStatsMultiplier_PlayerProperty = DependencyProperty.Register(nameof(PerLevelStatsMultiplier_Player), typeof(StatsMultiplierFloatArray), typeof(ServerProfile), new PropertyMetadata(null));
|
||||
[IniFileEntry(IniFiles.Game, IniSections.Game_ShooterGameMode, ServerProfileCategory.Players)]
|
||||
public StatsMultiplierArray PerLevelStatsMultiplier_Player
|
||||
public StatsMultiplierFloatArray PerLevelStatsMultiplier_Player
|
||||
{
|
||||
get { return (StatsMultiplierArray)GetValue(PerLevelStatsMultiplier_PlayerProperty); }
|
||||
get { return (StatsMultiplierFloatArray)GetValue(PerLevelStatsMultiplier_PlayerProperty); }
|
||||
set { SetValue(PerLevelStatsMultiplier_PlayerProperty, value); }
|
||||
}
|
||||
#endregion
|
||||
|
|
@ -2431,38 +2433,54 @@ namespace ServerManagerTool.Lib
|
|||
set { SetValue(PassiveTameIntervalMultiplierProperty, value); }
|
||||
}
|
||||
|
||||
public static readonly DependencyProperty PerLevelStatsMultiplier_DinoWildProperty = DependencyProperty.Register(nameof(PerLevelStatsMultiplier_DinoWild), typeof(StatsMultiplierArray), typeof(ServerProfile), new PropertyMetadata(null));
|
||||
public static readonly DependencyProperty PerLevelStatsMultiplier_DinoWildProperty = DependencyProperty.Register(nameof(PerLevelStatsMultiplier_DinoWild), typeof(StatsMultiplierFloatArray), typeof(ServerProfile), new PropertyMetadata(null));
|
||||
[IniFileEntry(IniFiles.Game, IniSections.Game_ShooterGameMode, ServerProfileCategory.Dinos)]
|
||||
public StatsMultiplierArray PerLevelStatsMultiplier_DinoWild
|
||||
public StatsMultiplierFloatArray PerLevelStatsMultiplier_DinoWild
|
||||
{
|
||||
get { return (StatsMultiplierArray)GetValue(PerLevelStatsMultiplier_DinoWildProperty); }
|
||||
get { return (StatsMultiplierFloatArray)GetValue(PerLevelStatsMultiplier_DinoWildProperty); }
|
||||
set { SetValue(PerLevelStatsMultiplier_DinoWildProperty, value); }
|
||||
}
|
||||
|
||||
public static readonly DependencyProperty PerLevelStatsMultiplier_DinoTamedProperty = DependencyProperty.Register(nameof(PerLevelStatsMultiplier_DinoTamed), typeof(StatsMultiplierArray), typeof(ServerProfile), new PropertyMetadata(null));
|
||||
public static readonly DependencyProperty PerLevelStatsMultiplier_DinoTamedProperty = DependencyProperty.Register(nameof(PerLevelStatsMultiplier_DinoTamed), typeof(StatsMultiplierFloatArray), typeof(ServerProfile), new PropertyMetadata(null));
|
||||
[IniFileEntry(IniFiles.Game, IniSections.Game_ShooterGameMode, ServerProfileCategory.Dinos)]
|
||||
public StatsMultiplierArray PerLevelStatsMultiplier_DinoTamed
|
||||
public StatsMultiplierFloatArray PerLevelStatsMultiplier_DinoTamed
|
||||
{
|
||||
get { return (StatsMultiplierArray)GetValue(PerLevelStatsMultiplier_DinoTamedProperty); }
|
||||
get { return (StatsMultiplierFloatArray)GetValue(PerLevelStatsMultiplier_DinoTamedProperty); }
|
||||
set { SetValue(PerLevelStatsMultiplier_DinoTamedProperty, value); }
|
||||
}
|
||||
|
||||
public static readonly DependencyProperty PerLevelStatsMultiplier_DinoTamed_AddProperty = DependencyProperty.Register(nameof(PerLevelStatsMultiplier_DinoTamed_Add), typeof(StatsMultiplierArray), typeof(ServerProfile), new PropertyMetadata(null));
|
||||
public static readonly DependencyProperty PerLevelStatsMultiplier_DinoTamed_AddProperty = DependencyProperty.Register(nameof(PerLevelStatsMultiplier_DinoTamed_Add), typeof(StatsMultiplierFloatArray), typeof(ServerProfile), new PropertyMetadata(null));
|
||||
[IniFileEntry(IniFiles.Game, IniSections.Game_ShooterGameMode, ServerProfileCategory.Dinos)]
|
||||
public StatsMultiplierArray PerLevelStatsMultiplier_DinoTamed_Add
|
||||
public StatsMultiplierFloatArray PerLevelStatsMultiplier_DinoTamed_Add
|
||||
{
|
||||
get { return (StatsMultiplierArray)GetValue(PerLevelStatsMultiplier_DinoTamed_AddProperty); }
|
||||
get { return (StatsMultiplierFloatArray)GetValue(PerLevelStatsMultiplier_DinoTamed_AddProperty); }
|
||||
set { SetValue(PerLevelStatsMultiplier_DinoTamed_AddProperty, value); }
|
||||
}
|
||||
|
||||
public static readonly DependencyProperty PerLevelStatsMultiplier_DinoTamed_AffinityProperty = DependencyProperty.Register(nameof(PerLevelStatsMultiplier_DinoTamed_Affinity), typeof(StatsMultiplierArray), typeof(ServerProfile), new PropertyMetadata(null));
|
||||
public static readonly DependencyProperty PerLevelStatsMultiplier_DinoTamed_AffinityProperty = DependencyProperty.Register(nameof(PerLevelStatsMultiplier_DinoTamed_Affinity), typeof(StatsMultiplierFloatArray), typeof(ServerProfile), new PropertyMetadata(null));
|
||||
[IniFileEntry(IniFiles.Game, IniSections.Game_ShooterGameMode, ServerProfileCategory.Dinos)]
|
||||
public StatsMultiplierArray PerLevelStatsMultiplier_DinoTamed_Affinity
|
||||
public StatsMultiplierFloatArray PerLevelStatsMultiplier_DinoTamed_Affinity
|
||||
{
|
||||
get { return (StatsMultiplierArray)GetValue(PerLevelStatsMultiplier_DinoTamed_AffinityProperty); }
|
||||
get { return (StatsMultiplierFloatArray)GetValue(PerLevelStatsMultiplier_DinoTamed_AffinityProperty); }
|
||||
set { SetValue(PerLevelStatsMultiplier_DinoTamed_AffinityProperty, value); }
|
||||
}
|
||||
|
||||
public static readonly DependencyProperty MutagenLevelBoostProperty = DependencyProperty.Register(nameof(MutagenLevelBoost), typeof(StatsMultiplierIntegerArray), typeof(ServerProfile), new PropertyMetadata(null));
|
||||
[IniFileEntry(IniFiles.Game, IniSections.Game_ShooterGameMode, ServerProfileCategory.Dinos)]
|
||||
public StatsMultiplierIntegerArray MutagenLevelBoost
|
||||
{
|
||||
get { return (StatsMultiplierIntegerArray)GetValue(MutagenLevelBoostProperty); }
|
||||
set { SetValue(MutagenLevelBoostProperty, value); }
|
||||
}
|
||||
|
||||
public static readonly DependencyProperty MutagenLevelBoostBredProperty = DependencyProperty.Register(nameof(MutagenLevelBoostBred), typeof(StatsMultiplierIntegerArray), typeof(ServerProfile), new PropertyMetadata(null));
|
||||
[IniFileEntry(IniFiles.Game, IniSections.Game_ShooterGameMode, ServerProfileCategory.Dinos)]
|
||||
public StatsMultiplierIntegerArray MutagenLevelBoostBred
|
||||
{
|
||||
get { return (StatsMultiplierIntegerArray)GetValue(MutagenLevelBoostBredProperty); }
|
||||
set { SetValue(MutagenLevelBoostBredProperty, value); }
|
||||
}
|
||||
|
||||
public static readonly DependencyProperty DinoSpawnsProperty = DependencyProperty.Register(nameof(DinoSpawnWeightMultipliers), typeof(AggregateIniValueList<DinoSpawn>), typeof(ServerProfile), new PropertyMetadata(null));
|
||||
[IniFileEntry(IniFiles.Game, IniSections.Game_ShooterGameMode, ServerProfileCategory.Dinos)]
|
||||
public AggregateIniValueList<DinoSpawn> DinoSpawnWeightMultipliers
|
||||
|
|
@ -3539,6 +3557,8 @@ namespace ServerManagerTool.Lib
|
|||
settings.PerLevelStatsMultiplier_DinoTamed_Add.Reset();
|
||||
settings.PerLevelStatsMultiplier_DinoTamed_Affinity.Reset();
|
||||
settings.PerLevelStatsMultiplier_DinoWild.Reset();
|
||||
settings.MutagenLevelBoost.Reset();
|
||||
settings.MutagenLevelBoostBred.Reset();
|
||||
settings.PerLevelStatsMultiplier_Player.Reset();
|
||||
settings.PlayerBaseStatMultipliers.Reset();
|
||||
settings.LoadServerFileAdministrators();
|
||||
|
|
@ -5308,10 +5328,12 @@ namespace ServerManagerTool.Lib
|
|||
this.ClearValue(TamedDinoTorporDrainMultiplierProperty);
|
||||
this.ClearValue(PassiveTameIntervalMultiplierProperty);
|
||||
|
||||
this.PerLevelStatsMultiplier_DinoWild = new StatsMultiplierArray(nameof(PerLevelStatsMultiplier_DinoWild), GameData.GetPerLevelStatsMultipliers_DinoWild, GameData.GetStatMultiplierInclusions_DinoWildPerLevel(), true);
|
||||
this.PerLevelStatsMultiplier_DinoTamed = new StatsMultiplierArray(nameof(PerLevelStatsMultiplier_DinoTamed), GameData.GetPerLevelStatsMultipliers_DinoTamed, GameData.GetStatMultiplierInclusions_DinoTamedPerLevel(), true);
|
||||
this.PerLevelStatsMultiplier_DinoTamed_Add = new StatsMultiplierArray(nameof(PerLevelStatsMultiplier_DinoTamed_Add), GameData.GetPerLevelStatsMultipliers_DinoTamedAdd, GameData.GetStatMultiplierInclusions_DinoTamedAdd(), true);
|
||||
this.PerLevelStatsMultiplier_DinoTamed_Affinity = new StatsMultiplierArray(nameof(PerLevelStatsMultiplier_DinoTamed_Affinity), GameData.GetPerLevelStatsMultipliers_DinoTamedAffinity, GameData.GetStatMultiplierInclusions_DinoTamedAffinity(), true);
|
||||
this.PerLevelStatsMultiplier_DinoWild = new StatsMultiplierFloatArray(nameof(PerLevelStatsMultiplier_DinoWild), GameData.GetPerLevelStatsMultipliers_DinoWild, GameData.GetStatMultiplierInclusions_DinoWildPerLevel(), true);
|
||||
this.PerLevelStatsMultiplier_DinoTamed = new StatsMultiplierFloatArray(nameof(PerLevelStatsMultiplier_DinoTamed), GameData.GetPerLevelStatsMultipliers_DinoTamed, GameData.GetStatMultiplierInclusions_DinoTamedPerLevel(), true);
|
||||
this.PerLevelStatsMultiplier_DinoTamed_Add = new StatsMultiplierFloatArray(nameof(PerLevelStatsMultiplier_DinoTamed_Add), GameData.GetPerLevelStatsMultipliers_DinoTamedAdd, GameData.GetStatMultiplierInclusions_DinoTamedAdd(), true);
|
||||
this.PerLevelStatsMultiplier_DinoTamed_Affinity = new StatsMultiplierFloatArray(nameof(PerLevelStatsMultiplier_DinoTamed_Affinity), GameData.GetPerLevelStatsMultipliers_DinoTamedAffinity, GameData.GetStatMultiplierInclusions_DinoTamedAffinity(), true);
|
||||
this.MutagenLevelBoost = new StatsMultiplierIntegerArray(nameof(MutagenLevelBoost), GameData.GetPerLevelMutagenLevelBoost_DinoWild, GameData.GetMutagenLevelBoostInclusions_DinoWild(), true);
|
||||
this.MutagenLevelBoostBred = new StatsMultiplierIntegerArray(nameof(MutagenLevelBoostBred), GameData.GetPerLevelMutagenLevelBoost_DinoTamed, GameData.GetMutagenLevelBoostInclusions_DinoTamed(), true);
|
||||
|
||||
this.DinoSpawnWeightMultipliers = new AggregateIniValueList<DinoSpawn>(nameof(DinoSpawnWeightMultipliers), GameData.GetDinoSpawns);
|
||||
this.PreventDinoTameClassNames = new StringIniValueList(nameof(PreventDinoTameClassNames), () => new string[0]);
|
||||
|
|
@ -5424,8 +5446,8 @@ namespace ServerManagerTool.Lib
|
|||
this.ClearValue(CraftingSkillBonusMultiplierProperty);
|
||||
this.ClearValue(MaxFallSpeedMultiplierProperty);
|
||||
|
||||
this.PlayerBaseStatMultipliers = new StatsMultiplierArray(nameof(PlayerBaseStatMultipliers), GameData.GetBaseStatMultipliers_Player, GameData.GetStatMultiplierInclusions_PlayerBase(), true);
|
||||
this.PerLevelStatsMultiplier_Player = new StatsMultiplierArray(nameof(PerLevelStatsMultiplier_Player), GameData.GetPerLevelStatsMultipliers_Player, GameData.GetStatMultiplierInclusions_PlayerPerLevel(), true);
|
||||
this.PlayerBaseStatMultipliers = new StatsMultiplierFloatArray(nameof(PlayerBaseStatMultipliers), GameData.GetBaseStatMultipliers_Player, GameData.GetStatMultiplierInclusions_PlayerBase(), true);
|
||||
this.PerLevelStatsMultiplier_Player = new StatsMultiplierFloatArray(nameof(PerLevelStatsMultiplier_Player), GameData.GetPerLevelStatsMultipliers_Player, GameData.GetStatMultiplierInclusions_PlayerPerLevel(), true);
|
||||
}
|
||||
|
||||
public void ResetPreventTransferOverridesSection()
|
||||
|
|
@ -5934,22 +5956,30 @@ namespace ServerManagerTool.Lib
|
|||
this.SetValue(TamedDinoTorporDrainMultiplierProperty, sourceProfile.TamedDinoTorporDrainMultiplier);
|
||||
this.SetValue(PassiveTameIntervalMultiplierProperty, sourceProfile.PassiveTameIntervalMultiplier);
|
||||
|
||||
this.PerLevelStatsMultiplier_DinoWild = new StatsMultiplierArray(nameof(PerLevelStatsMultiplier_DinoWild), GameData.GetPerLevelStatsMultipliers_DinoWild, GameData.GetStatMultiplierInclusions_DinoWildPerLevel(), true);
|
||||
this.PerLevelStatsMultiplier_DinoWild = new StatsMultiplierFloatArray(nameof(PerLevelStatsMultiplier_DinoWild), GameData.GetPerLevelStatsMultipliers_DinoWild, GameData.GetStatMultiplierInclusions_DinoWildPerLevel(), true);
|
||||
this.PerLevelStatsMultiplier_DinoWild.FromIniValues(sourceProfile.PerLevelStatsMultiplier_DinoWild.ToIniValues());
|
||||
this.PerLevelStatsMultiplier_DinoWild.IsEnabled = sourceProfile.PerLevelStatsMultiplier_DinoWild.IsEnabled;
|
||||
|
||||
this.PerLevelStatsMultiplier_DinoTamed = new StatsMultiplierArray(nameof(PerLevelStatsMultiplier_DinoTamed), GameData.GetPerLevelStatsMultipliers_DinoTamed, GameData.GetStatMultiplierInclusions_DinoTamedPerLevel(), true);
|
||||
this.PerLevelStatsMultiplier_DinoTamed = new StatsMultiplierFloatArray(nameof(PerLevelStatsMultiplier_DinoTamed), GameData.GetPerLevelStatsMultipliers_DinoTamed, GameData.GetStatMultiplierInclusions_DinoTamedPerLevel(), true);
|
||||
this.PerLevelStatsMultiplier_DinoTamed.FromIniValues(sourceProfile.PerLevelStatsMultiplier_DinoTamed.ToIniValues());
|
||||
this.PerLevelStatsMultiplier_DinoTamed.IsEnabled = sourceProfile.PerLevelStatsMultiplier_DinoTamed.IsEnabled;
|
||||
|
||||
this.PerLevelStatsMultiplier_DinoTamed_Add = new StatsMultiplierArray(nameof(PerLevelStatsMultiplier_DinoTamed_Add), GameData.GetPerLevelStatsMultipliers_DinoTamedAdd, GameData.GetStatMultiplierInclusions_DinoTamedAdd(), true);
|
||||
this.PerLevelStatsMultiplier_DinoTamed_Add = new StatsMultiplierFloatArray(nameof(PerLevelStatsMultiplier_DinoTamed_Add), GameData.GetPerLevelStatsMultipliers_DinoTamedAdd, GameData.GetStatMultiplierInclusions_DinoTamedAdd(), true);
|
||||
this.PerLevelStatsMultiplier_DinoTamed_Add.FromIniValues(sourceProfile.PerLevelStatsMultiplier_DinoTamed_Add.ToIniValues());
|
||||
this.PerLevelStatsMultiplier_DinoTamed_Add.IsEnabled = sourceProfile.PerLevelStatsMultiplier_DinoTamed_Add.IsEnabled;
|
||||
|
||||
this.PerLevelStatsMultiplier_DinoTamed_Affinity = new StatsMultiplierArray(nameof(PerLevelStatsMultiplier_DinoTamed_Affinity), GameData.GetPerLevelStatsMultipliers_DinoTamedAffinity, GameData.GetStatMultiplierInclusions_DinoTamedAffinity(), true);
|
||||
this.PerLevelStatsMultiplier_DinoTamed_Affinity = new StatsMultiplierFloatArray(nameof(PerLevelStatsMultiplier_DinoTamed_Affinity), GameData.GetPerLevelStatsMultipliers_DinoTamedAffinity, GameData.GetStatMultiplierInclusions_DinoTamedAffinity(), true);
|
||||
this.PerLevelStatsMultiplier_DinoTamed_Affinity.FromIniValues(sourceProfile.PerLevelStatsMultiplier_DinoTamed_Affinity.ToIniValues());
|
||||
this.PerLevelStatsMultiplier_DinoTamed_Affinity.IsEnabled = sourceProfile.PerLevelStatsMultiplier_DinoTamed_Affinity.IsEnabled;
|
||||
|
||||
this.MutagenLevelBoost = new StatsMultiplierIntegerArray(nameof(MutagenLevelBoost), GameData.GetPerLevelMutagenLevelBoost_DinoWild, GameData.GetMutagenLevelBoostInclusions_DinoWild(), true);
|
||||
this.MutagenLevelBoost.FromIniValues(sourceProfile.MutagenLevelBoost.ToIniValues());
|
||||
this.MutagenLevelBoost.IsEnabled = sourceProfile.MutagenLevelBoost.IsEnabled;
|
||||
|
||||
this.MutagenLevelBoostBred = new StatsMultiplierIntegerArray(nameof(MutagenLevelBoostBred), GameData.GetPerLevelMutagenLevelBoost_DinoTamed, GameData.GetMutagenLevelBoostInclusions_DinoTamed(), true);
|
||||
this.MutagenLevelBoostBred.FromIniValues(sourceProfile.MutagenLevelBoostBred.ToIniValues());
|
||||
this.MutagenLevelBoostBred.IsEnabled = sourceProfile.MutagenLevelBoostBred.IsEnabled;
|
||||
|
||||
sourceProfile.DinoSettings.RenderToModel();
|
||||
|
||||
this.DinoSpawnWeightMultipliers.Clear();
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue