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55
src/ConanServerManager/Properties/AssemblyInfo.cs
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src/ConanServerManager/Properties/AssemblyInfo.cs
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using System.Reflection;
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using System.Runtime.InteropServices;
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using System.Windows;
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// General Information about an assembly is controlled through the following
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// set of attributes. Change these attribute values to modify the information
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// associated with an assembly.
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[assembly: AssemblyTitle("Conan Exiles™ Server Manager")]
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[assembly: AssemblyDescription("The server manager makes it easy to setup and manage your Conan Exiles™ dedicated servers.")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("Bletch1971")]
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[assembly: AssemblyProduct("Server Managers")]
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[assembly: AssemblyCopyright("Copyright © 2015-2020")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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// Setting ComVisible to false makes the types in this assembly not visible
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// to COM components. If you need to access a type in this assembly from
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// COM, set the ComVisible attribute to true on that type.
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[assembly: ComVisible(false)]
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//In order to begin building localizable applications, set
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//<UICulture>CultureYouAreCodingWith</UICulture> in your .csproj file
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//inside a <PropertyGroup>. For example, if you are using US english
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//in your source files, set the <UICulture> to en-US. Then uncomment
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//the NeutralResourceLanguage attribute below. Update the "en-US" in
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//the line below to match the UICulture setting in the project file.
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//[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)]
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[assembly: ThemeInfo(
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//where theme specific resource dictionaries are located
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//(used if a resource is not found in the page,
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// or application resource dictionaries)
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ResourceDictionaryLocation.None,
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//where the generic resource dictionary is located
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//(used if a resource is not found in the page,
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// app, or any theme specific resource dictionaries)
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ResourceDictionaryLocation.SourceAssembly
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)]
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// Version information for an assembly consists of the following four values:
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//
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// Major Version
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// Minor Version
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// Build Number
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// Revision
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//
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0")]
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[assembly: AssemblyVersion("1.0")]
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[assembly: AssemblyFileVersion("1.0.0.1")]
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54
src/ConanServerManager/Properties/app.manifest
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src/ConanServerManager/Properties/app.manifest
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<?xml version="1.0" encoding="utf-8"?>
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<asmv1:assembly manifestVersion="1.0" xmlns="urn:schemas-microsoft-com:asm.v1" xmlns:asmv1="urn:schemas-microsoft-com:asm.v1" xmlns:asmv2="urn:schemas-microsoft-com:asm.v2" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
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<assemblyIdentity version="1.0.0.0" name="MyApplication.app" />
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<trustInfo xmlns="urn:schemas-microsoft-com:asm.v2">
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<security>
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<requestedPrivileges xmlns="urn:schemas-microsoft-com:asm.v3">
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<!-- UAC Manifest Options
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If you want to change the Windows User Account Control level replace the
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requestedExecutionLevel node with one of the following.
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<requestedExecutionLevel level="asInvoker" uiAccess="false" />
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<requestedExecutionLevel level="requireAdministrator" uiAccess="false" />
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<requestedExecutionLevel level="highestAvailable" uiAccess="false" />
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Specifying requestedExecutionLevel node will disable file and registry virtualization.
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If you want to utilize File and Registry Virtualization for backward
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compatibility then delete the requestedExecutionLevel node.
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-->
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<requestedExecutionLevel level="asInvoker" uiAccess="false" />
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</requestedPrivileges>
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<applicationRequestMinimum>
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<defaultAssemblyRequest permissionSetReference="Custom" />
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<PermissionSet class="System.Security.PermissionSet" version="1" ID="Custom" SameSite="site" Unrestricted="true" />
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</applicationRequestMinimum>
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</security>
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</trustInfo>
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<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
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<application>
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<!-- A list of all Windows versions that this application is designed to work with.
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Windows will automatically select the most compatible environment.-->
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<!-- If your application is designed to work with Windows Vista, uncomment the following supportedOS node-->
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<!--<supportedOS Id="{e2011457-1546-43c5-a5fe-008deee3d3f0}"></supportedOS>-->
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<!-- If your application is designed to work with Windows 7, uncomment the following supportedOS node-->
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<!--<supportedOS Id="{35138b9a-5d96-4fbd-8e2d-a2440225f93a}"/>-->
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<!-- If your application is designed to work with Windows 8, uncomment the following supportedOS node-->
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<!--<supportedOS Id="{4a2f28e3-53b9-4441-ba9c-d69d4a4a6e38}"></supportedOS>-->
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<!-- If your application is designed to work with Windows 8.1, uncomment the following supportedOS node-->
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<!--<supportedOS Id="{1f676c76-80e1-4239-95bb-83d0f6d0da78}"/>-->
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</application>
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</compatibility>
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<!-- Enable themes for Windows common controls and dialogs (Windows XP and later) -->
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<!-- <dependency>
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<dependentAssembly>
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<assemblyIdentity
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type="win32"
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name="Microsoft.Windows.Common-Controls"
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version="6.0.0.0"
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processorArchitecture="*"
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publicKeyToken="6595b64144ccf1df"
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language="*"
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/>
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</dependentAssembly>
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</dependency>-->
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</asmv1:assembly>
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