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https://github.com/tribufu/ServerManagers
synced 2026-05-06 15:17:34 +00:00
remove old setting "-useallavailablecores" and "-usecache"
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parent
1472eb1f99
commit
6aa3cfe505
2 changed files with 19 additions and 52 deletions
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@ -620,22 +620,6 @@ namespace ServerManagerTool.Lib
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set { SetValue(ForceNoManSkyProperty, value); }
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}
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public static readonly DependencyProperty UseAllAvailableCoresProperty = DependencyProperty.Register(nameof(UseAllAvailableCores), typeof(bool), typeof(ServerProfile), new PropertyMetadata(false));
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[DataMember]
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public bool UseAllAvailableCores
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{
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get { return (bool)GetValue(UseAllAvailableCoresProperty); }
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set { SetValue(UseAllAvailableCoresProperty, value); }
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}
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public static readonly DependencyProperty UseCacheProperty = DependencyProperty.Register(nameof(UseCache), typeof(bool), typeof(ServerProfile), new PropertyMetadata(false));
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[DataMember]
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public bool UseCache
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{
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get { return (bool)GetValue(UseCacheProperty); }
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set { SetValue(UseCacheProperty, value); }
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}
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public static readonly DependencyProperty UseNoMemoryBiasProperty = DependencyProperty.Register(nameof(UseNoMemoryBias), typeof(bool), typeof(ServerProfile), new PropertyMetadata(false));
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[DataMember]
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public bool UseNoMemoryBias
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@ -4149,17 +4133,6 @@ namespace ServerManagerTool.Lib
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serverArgs.Append(" -nomansky");
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}
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if (this.UseAllAvailableCores)
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{
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serverArgs.Append(" -useallavailablecores");
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}
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if (this.UseCache)
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{
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serverArgs.Append(" -usecache");
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}
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if (this.UseNoMemoryBias)
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{
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serverArgs.Append(" -nomemorybias");
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@ -5467,8 +5440,6 @@ namespace ServerManagerTool.Lib
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this.ClearValue(DisableAntiSpeedHackDetectionProperty);
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this.ClearValue(SpeedHackBiasProperty);
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this.ClearValue(UseBattlEyeProperty);
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this.ClearValue(UseAllAvailableCoresProperty);
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this.ClearValue(UseCacheProperty);
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this.ClearValue(ForceRespawnDinosProperty);
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this.ClearValue(EnableServerAutoForceRespawnWildDinosIntervalProperty);
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@ -6154,8 +6125,6 @@ namespace ServerManagerTool.Lib
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this.SetValue(DisablePlayerMovePhysicsOptimizationProperty, sourceProfile.DisablePlayerMovePhysicsOptimization);
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this.SetValue(DisableAntiSpeedHackDetectionProperty, sourceProfile.DisableAntiSpeedHackDetection);
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this.SetValue(SpeedHackBiasProperty, sourceProfile.SpeedHackBias);
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this.SetValue(UseAllAvailableCoresProperty, sourceProfile.UseAllAvailableCores);
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this.SetValue(UseCacheProperty, sourceProfile.UseCache);
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this.SetValue(UseNoHangDetectionProperty, sourceProfile.UseNoHangDetection);
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this.SetValue(NoDinosProperty, sourceProfile.NoDinos);
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this.SetValue(NoUnderMeshCheckingProperty, sourceProfile.NoUnderMeshChecking);
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