WorldSave Zip Change

- introduced a key variable, instead of hardcode keys.
This commit is contained in:
Brett Hewitson 2022-05-18 22:36:25 +10:00
parent 77d2bb2f9d
commit 452f66546e
2 changed files with 9 additions and 7 deletions

View file

@ -2069,9 +2069,10 @@ namespace ServerManagerTool.Lib
var saveFolderInfo = new DirectoryInfo(saveFolder); var saveFolderInfo = new DirectoryInfo(saveFolder);
// backup the world save file // backup the world save file
var key = string.Empty;
var files = new Dictionary<string, List<string>> var files = new Dictionary<string, List<string>>
{ {
{ "", new List<string> { worldFile } } { key, new List<string> { worldFile } }
}; };
// backup the player files // backup the player files
@ -2079,7 +2080,7 @@ namespace ServerManagerTool.Lib
var playerFiles = saveFolderInfo.GetFiles(playerFileFilter, SearchOption.TopDirectoryOnly); var playerFiles = saveFolderInfo.GetFiles(playerFileFilter, SearchOption.TopDirectoryOnly);
foreach (var file in playerFiles) foreach (var file in playerFiles)
{ {
files[""].Add(file.FullName); files[key].Add(file.FullName);
} }
// backup the tribe files // backup the tribe files
@ -2087,7 +2088,7 @@ namespace ServerManagerTool.Lib
var tribeFiles = saveFolderInfo.GetFiles(tribeFileFilter, SearchOption.TopDirectoryOnly); var tribeFiles = saveFolderInfo.GetFiles(tribeFileFilter, SearchOption.TopDirectoryOnly);
foreach (var file in tribeFiles) foreach (var file in tribeFiles)
{ {
files[""].Add(file.FullName); files[key].Add(file.FullName);
} }
// backup the tribute tribe files // backup the tribute tribe files
@ -2095,7 +2096,7 @@ namespace ServerManagerTool.Lib
var tributeTribeFiles = saveFolderInfo.GetFiles(tributeTribeFileFilter, SearchOption.TopDirectoryOnly); var tributeTribeFiles = saveFolderInfo.GetFiles(tributeTribeFileFilter, SearchOption.TopDirectoryOnly);
foreach (var file in tributeTribeFiles) foreach (var file in tributeTribeFiles)
{ {
files[""].Add(file.FullName); files[key].Add(file.FullName);
} }
if (Config.Default.AutoBackup_IncludeSaveGamesFolder) if (Config.Default.AutoBackup_IncludeSaveGamesFolder)
@ -2110,7 +2111,7 @@ namespace ServerManagerTool.Lib
var saveGamesFiles = saveGamesFolderInfo.GetFiles(saveGamesFileFilter, SearchOption.AllDirectories); var saveGamesFiles = saveGamesFolderInfo.GetFiles(saveGamesFileFilter, SearchOption.AllDirectories);
foreach (var file in saveGamesFiles) foreach (var file in saveGamesFiles)
{ {
var key = file.DirectoryName.Replace(saveGamesFolder, Config.Default.SaveGamesRelativePath); key = file.DirectoryName.Replace(saveGamesFolder, Config.Default.SaveGamesRelativePath);
if (files.ContainsKey(key)) if (files.ContainsKey(key))
files[key].Add(file.FullName); files[key].Add(file.FullName);
else else

View file

@ -1991,9 +1991,10 @@ namespace ServerManagerTool.Lib
var saveFolderInfo = new DirectoryInfo(saveFolder); var saveFolderInfo = new DirectoryInfo(saveFolder);
// backup the world save file // backup the world save file
var key = string.Empty;
var files = new Dictionary<string, List<string>> var files = new Dictionary<string, List<string>>
{ {
{ "", new List<string> { worldFile } } { key, new List<string> { worldFile } }
}; };
if (Config.Default.AutoBackup_IncludeSaveGamesFolder) if (Config.Default.AutoBackup_IncludeSaveGamesFolder)
@ -2008,7 +2009,7 @@ namespace ServerManagerTool.Lib
var saveGamesFiles = saveGamesFolderInfo.GetFiles(saveGamesFileFilter, SearchOption.AllDirectories); var saveGamesFiles = saveGamesFolderInfo.GetFiles(saveGamesFileFilter, SearchOption.AllDirectories);
foreach (var file in saveGamesFiles) foreach (var file in saveGamesFiles)
{ {
var key = file.DirectoryName.Replace(saveGamesFolder, Config.Default.SaveGamesRelativePath); key = file.DirectoryName.Replace(saveGamesFolder, Config.Default.SaveGamesRelativePath);
if (files.ContainsKey(key)) if (files.ContainsKey(key))
files[key].Add(file.FullName); files[key].Add(file.FullName);
else else