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https://github.com/tribufu/ServerManagers
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asm: last fixes for some settings
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parent
64c55f3f32
commit
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2 changed files with 5 additions and 5 deletions
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@ -1839,7 +1839,7 @@ namespace ServerManagerTool.Lib
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}
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public static readonly DependencyProperty RandomSupplyCratePointsProperty = DependencyProperty.Register(nameof(RandomSupplyCratePoints), typeof(bool), typeof(ServerProfile), new PropertyMetadata(false));
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[IniFileEntry(IniFiles.Game, IniSections.Game_ShooterGameMode, ServerProfileCategory.Rules)]
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[IniFileEntry(IniFiles.GameUserSettings, IniSections.GUS_ServerSettings, ServerProfileCategory.Rules)]
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public bool RandomSupplyCratePoints
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{
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get { return (bool)GetValue(RandomSupplyCratePointsProperty); }
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@ -2175,7 +2175,7 @@ namespace ServerManagerTool.Lib
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}
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public static readonly DependencyProperty EnablePlayerJoinedNotificationsProperty = DependencyProperty.Register(nameof(EnablePlayerJoinedNotifications), typeof(bool), typeof(ServerProfile), new PropertyMetadata(false));
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[IniFileEntry(IniFiles.GameUserSettings, IniSections.GUS_ServerSettings, ServerProfileCategory.ChatAndNotifications, "alwaysNotifyPlayerJoined")]
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[IniFileEntry(IniFiles.GameUserSettings, IniSections.GUS_ServerSettings, ServerProfileCategory.ChatAndNotifications, "DontAlwaysNotifyPlayerJoined")]
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public bool EnablePlayerJoinedNotifications
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{
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get { return (bool)GetValue(EnablePlayerJoinedNotificationsProperty); }
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@ -2414,7 +2414,7 @@ namespace ServerManagerTool.Lib
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set { SetValue(DinoCharacterHealthRecoveryMultiplierProperty, value); }
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}
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public static readonly DependencyProperty DinoHarvestingDamageMultiplierProperty = DependencyProperty.Register(nameof(DinoHarvestingDamageMultiplier), typeof(float), typeof(ServerProfile), new PropertyMetadata(3.0f));
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public static readonly DependencyProperty DinoHarvestingDamageMultiplierProperty = DependencyProperty.Register(nameof(DinoHarvestingDamageMultiplier), typeof(float), typeof(ServerProfile), new PropertyMetadata(3.2f));
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[IniFileEntry(IniFiles.Game, IniSections.Game_ShooterGameMode, ServerProfileCategory.Dinos, WriteIfNotValue = 3.0f)]
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public float DinoHarvestingDamageMultiplier
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{
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