Backup Bugfixes

- fixed the zip utils to read the file contents before backup.
- added new content backup metho for support zip creation.
This commit is contained in:
Brett Hewitson 2022-05-08 20:07:13 +10:00
parent 5374f8c7da
commit 1fc9bc87e4
13 changed files with 143 additions and 80 deletions

View file

@ -1962,7 +1962,7 @@ namespace ServerManagerTool.Lib
var saveFolderInfo = new DirectoryInfo(saveFolder);
// backup the world save file
ZipUtils.ZipAFile(backupFile, worldFileName, worldFile, comment.ToString());
ZipUtils.ZipFile(backupFile, worldFileName, worldFile, comment.ToString());
if (Config.Default.AutoBackup_IncludeSaveGamesFolder)
{
@ -1976,7 +1976,7 @@ namespace ServerManagerTool.Lib
var saveGamesFiles = saveGamesFolderInfo.GetFiles(saveGamesFileFilter, SearchOption.AllDirectories);
foreach (var file in saveGamesFiles)
{
ZipUtils.ZipAFile(backupFile, file.FullName.Replace(saveGamesFolder, Config.Default.SaveGamesRelativePath), file.FullName);
ZipUtils.ZipFile(backupFile, file.FullName.Replace(saveGamesFolder, Config.Default.SaveGamesRelativePath), file.FullName);
}
}
}