Backup Bugfixes

- fixed the zip utils to read the file contents before backup.
- added new content backup metho for support zip creation.
This commit is contained in:
Brett Hewitson 2022-05-08 20:07:13 +10:00
parent 5374f8c7da
commit 1fc9bc87e4
13 changed files with 143 additions and 80 deletions

View file

@ -2040,14 +2040,14 @@ namespace ServerManagerTool.Lib
var saveFolderInfo = new DirectoryInfo(saveFolder);
// backup the world save file
ZipUtils.ZipAFile(backupFile, worldFileName, worldFile, comment.ToString());
ZipUtils.ZipFile(backupFile, worldFileName, worldFile, comment.ToString());
// backup the player files
var playerFileFilter = $"*{Config.Default.PlayerFileExtension}";
var playerFiles = saveFolderInfo.GetFiles(playerFileFilter, SearchOption.TopDirectoryOnly);
foreach (var file in playerFiles)
{
ZipUtils.ZipAFile(backupFile, file.Name, file.FullName);
ZipUtils.ZipFile(backupFile, file.Name, file.FullName);
}
// backup the tribe files
@ -2055,7 +2055,7 @@ namespace ServerManagerTool.Lib
var tribeFiles = saveFolderInfo.GetFiles(tribeFileFilter, SearchOption.TopDirectoryOnly);
foreach (var file in tribeFiles)
{
ZipUtils.ZipAFile(backupFile, file.Name, file.FullName);
ZipUtils.ZipFile(backupFile, file.Name, file.FullName);
}
// backup the tribute tribe files
@ -2063,7 +2063,7 @@ namespace ServerManagerTool.Lib
var tributeTribeFiles = saveFolderInfo.GetFiles(tributeTribeFileFilter, SearchOption.TopDirectoryOnly);
foreach (var file in tributeTribeFiles)
{
ZipUtils.ZipAFile(backupFile, file.Name, file.FullName);
ZipUtils.ZipFile(backupFile, file.Name, file.FullName);
}
if (Config.Default.AutoBackup_IncludeSaveGamesFolder)
@ -2078,7 +2078,7 @@ namespace ServerManagerTool.Lib
var saveGamesFiles = saveGamesFolderInfo.GetFiles(saveGamesFileFilter, SearchOption.AllDirectories);
foreach (var file in saveGamesFiles)
{
ZipUtils.ZipAFile(backupFile, file.FullName.Replace(saveGamesFolder, Config.Default.SaveGamesRelativePath), file.FullName);
ZipUtils.ZipFile(backupFile, file.FullName.Replace(saveGamesFolder, Config.Default.SaveGamesRelativePath), file.FullName);
}
}
}
@ -2365,10 +2365,10 @@ namespace ServerManagerTool.Lib
switch (commandValue.ToLower())
{
case "global":
return ServerRCON.RCON_COMMAND_SERVERCHAT;
return ServerRcon.RCON_COMMAND_SERVERCHAT;
default:
return ServerRCON.RCON_COMMAND_BROADCAST;
return ServerRcon.RCON_COMMAND_BROADCAST;
}
}

View file

@ -7,12 +7,10 @@ using ServerManagerTool.Common.Lib;
using ServerManagerTool.Common.Model;
using ServerManagerTool.Common.Utils;
using ServerManagerTool.Enums;
using ServerManagerTool.Lib.ViewModel;
using ServerManagerTool.Lib.ViewModel.RCON;
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.ComponentModel;
using System.IO;
using System.Linq;
using System.Net;
@ -23,7 +21,7 @@ using WPFSharp.Globalizer;
namespace ServerManagerTool.Lib
{
public class ServerRCON : DependencyObject, IAsyncDisposable
public class ServerRcon : DependencyObject, IAsyncDisposable
{
private const int STEAM_UPDATE_INTERVAL = 60;
private const int PLAYER_LIST_INTERVAL = 5000;
@ -39,11 +37,11 @@ namespace ServerManagerTool.Lib
public event EventHandler PlayersCollectionUpdated;
public static readonly DependencyProperty StatusProperty = DependencyProperty.Register(nameof(Status), typeof(ConsoleStatus), typeof(ServerRCON), new PropertyMetadata(ConsoleStatus.Disconnected));
public static readonly DependencyProperty PlayersProperty = DependencyProperty.Register(nameof(Players), typeof(SortableObservableCollection<PlayerInfo>), typeof(ServerRCON), new PropertyMetadata(null));
public static readonly DependencyProperty CountPlayersProperty = DependencyProperty.Register(nameof(CountPlayers), typeof(int), typeof(ServerRCON), new PropertyMetadata(0));
public static readonly DependencyProperty CountInvalidPlayersProperty = DependencyProperty.Register(nameof(CountInvalidPlayers), typeof(int), typeof(ServerRCON), new PropertyMetadata(0));
public static readonly DependencyProperty CountOnlinePlayersProperty = DependencyProperty.Register(nameof(CountOnlinePlayers), typeof(int), typeof(ServerRCON), new PropertyMetadata(0));
public static readonly DependencyProperty StatusProperty = DependencyProperty.Register(nameof(Status), typeof(ConsoleStatus), typeof(ServerRcon), new PropertyMetadata(ConsoleStatus.Disconnected));
public static readonly DependencyProperty PlayersProperty = DependencyProperty.Register(nameof(Players), typeof(SortableObservableCollection<PlayerInfo>), typeof(ServerRcon), new PropertyMetadata(null));
public static readonly DependencyProperty CountPlayersProperty = DependencyProperty.Register(nameof(CountPlayers), typeof(int), typeof(ServerRcon), new PropertyMetadata(0));
public static readonly DependencyProperty CountInvalidPlayersProperty = DependencyProperty.Register(nameof(CountInvalidPlayers), typeof(int), typeof(ServerRcon), new PropertyMetadata(0));
public static readonly DependencyProperty CountOnlinePlayersProperty = DependencyProperty.Register(nameof(CountOnlinePlayers), typeof(int), typeof(ServerRcon), new PropertyMetadata(0));
private static readonly char[] lineSplitChars = new char[] { '\n' };
private static readonly char[] argsSplitChars = new char[] { ' ' };
@ -67,7 +65,7 @@ namespace ServerManagerTool.Lib
private readonly Logger _errorLogger;
private bool _disposed = false;
public ServerRCON(RCONParameters parameters)
public ServerRcon(RCONParameters parameters)
{
_rconParameters = parameters;
@ -363,20 +361,23 @@ namespace ServerManagerTool.Lib
onlinePlayers.Add(newPlayer);
var playerJoined = false;
_players.AddOrUpdate(newPlayer.PlayerId,
(k) =>
{
playerJoined = true;
return newPlayer;
},
(k, v) =>
{
playerJoined = !v.IsOnline;
v.PlayerName = newPlayer.PlayerName;
v.IsOnline = newPlayer.IsOnline;
return v;
}
);
if (!string.IsNullOrWhiteSpace(newPlayer.PlayerName))
{
_players.AddOrUpdate(newPlayer.PlayerId,
(k) =>
{
playerJoined = true;
return newPlayer;
},
(k, v) =>
{
playerJoined = !v.IsOnline;
v.PlayerName = newPlayer.PlayerName;
v.IsOnline = newPlayer.IsOnline;
return v;
}
);
}
if (playerJoined)
{