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DSM 49 Changes
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11 changed files with 65 additions and 18 deletions
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DSM/DnLServerManager_1.0.49.exe
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DSM/DnLServerManager_1.0.49.zip
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<title>DnL Server Manager Version Feed</title>
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<subtitle>This is the Dark and Light Server Manager release version feed.</subtitle>
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<link href="http://servermanagers.freeforums.net/" />
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<updated>2018-11-19T00:00:00Z</updated>
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<updated>2018-11-22T10:00:00Z</updated>
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<entry>
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<id>urn:uuid:862C89FF-231B-4A31-9CB9-BF2C47737FAC</id>
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<title>1.0.49 (1.0.49.1)</title>
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<summary>1.0.49.1</summary>
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<link href="http://servermanagers.freeforums.net/thread/2/downloads" />
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<updated>2018-11-22T10:00:00Z</updated>
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<content type="xhtml">
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<div xmlns="http://www.w3.org/1999/xhtml" style="font-family: Arial, Verdana, Helvetica, Sans-Serif;font-size: .8em;">
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<p>
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<u style="font-size: .9em;">BUGFIX</u>
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<br/>
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<ul>
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<li>Dino, Engram and Resource Grids - fixed bug where the Mod column would not be updated when changing languages.</li>
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</ul>
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<u style="font-size: .9em;">NEW</u>
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<br/>
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<ul>
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<li>Game Map droplist - added TheShard map.</li>
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</ul>
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<u style="font-size: .9em;">CHANGE</u>
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<br/>
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<ul>
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<li>Game Map droplist - moved TheSacredPath map to the gamedata file.</li>
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<li>Settings Window - changed the filter drop lists to show the Mod name. The list is now dynamic and will display mods from your own custom gamedata files.</li>
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</ul>
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<font color="#ff0000">
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WARNING: Before you restart your servers, check that the Map Name is set correctly.
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</font>
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</p>
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</div>
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</content>
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<author>
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<name>bletch</name>
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<email>bletch1971@hotmail.com</email>
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</author>
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</entry>
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<entry>
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<id>urn:uuid:FB8FB305-5256-41BF-AF3A-00E83A30C552</id>
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@ -5,28 +5,36 @@
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<title>DnL Server Manager Version Feed</title>
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<subtitle>This is the Dark and Light Server Manager beta version feed.</subtitle>
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<link href="http://servermanagers.freeforums.net/" />
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<updated>2018-11-19T00:00:00Z</updated>
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<updated>2018-11-22T10:00:00Z</updated>
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<entry>
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<id>urn:uuid:2FE211A0-0081-4A40-8DE2-EAEC79F81953</id>
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<title>1.0.48 (1.0.48.1)</title>
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<summary>1.0.48.1</summary>
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<title>1.0.49 (1.0.49.1)</title>
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<summary>1.0.49.1</summary>
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<link href="" />
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<updated>2018-11-19T00:00:00Z</updated>
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<updated>2018-11-22T10:00:00Z</updated>
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<content type="xhtml">
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<div xmlns="http://www.w3.org/1999/xhtml" style="font-family: Arial, Verdana, Helvetica, Sans-Serif;font-size: .8em;">
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<p>
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<u style="font-size: .9em;">BUGFIX</u>
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<br/>
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<ul>
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<li>Dino and Resource Grids - fixed bug where the Mod column would not be updated when changing languages.</li>
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</ul>
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<u style="font-size: .9em;">NEW</u>
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<br/>
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<ul>
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<li>Auto Update - Have added a delay settings to the auto-update for Sequential processing. The delay is in seconds (default 0) and will wait that number of seconds between each server update.</li>
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<li>Game Map droplist - added TheShard map.</li>
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</ul>
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<u style="font-size: .9em;">CHANGE</u>
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<br/>
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<ul>
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<li>Main Window - Start position changed to 50,50.</li>
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<li>Server Status - removed server status call to offline WEB API.</li>
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<li>Game Map droplist - moved TheSacredPath map to the gamedata file.</li>
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<li>Settings Window - changed the filter drop lists to show the Mod name. The list is now dynamic and will display mods from your own custom gamedata files.</li>
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</ul>
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<font color="#ff0000">
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WARNING: Before you restart your servers, check that the Map Name is set correctly.
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</font>
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</p>
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</div>
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</content>
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@ -11,10 +11,10 @@
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<sys:String x:Key="Generic_ErrorLabel">Error</sys:String>
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<!--#endregion-->
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<!--#region GameApplication enum -->
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<sys:String x:Key="GameApplication_All">All</sys:String>
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<sys:String x:Key="GameApplication_DarkAndLight">Dark and Light</sys:String>
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<sys:String x:Key="GameApplication_Unknown">Unknown</sys:String>
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<!--#region Mod -->
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<sys:String x:Key="Mod_All">All</sys:String>
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<sys:String x:Key="Mod_DarkAndLight">Dark and Light</sys:String>
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<sys:String x:Key="Mod_Unknown">Unknown</sys:String>
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<!--#endregion-->
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<!--#region Process Priority -->
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<!--#region Game Map Names -->
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<sys:String x:Key="/Game/DNL/Maps/CapeOfSacredPath/DNL_ALL">The Sacred Path</sys:String>
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<sys:String x:Key="/Game/TheShard/Maps/TheShard">The Shard</sys:String>
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<!--#endregion-->
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<!--#region Creatures -->
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@ -1 +1 @@
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1.0.48.1
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1.0.49.1
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@ -11,10 +11,10 @@
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<sys:String x:Key="Generic_ErrorLabel">Error</sys:String>
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<!--#endregion-->
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<!--#region GameApplication enum -->
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<sys:String x:Key="GameApplication_All">All</sys:String>
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<sys:String x:Key="GameApplication_DarkAndLight">Dark and Light</sys:String>
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<sys:String x:Key="GameApplication_Unknown">Unknown</sys:String>
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<!--#region Mod -->
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<sys:String x:Key="Mod_All">All</sys:String>
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<sys:String x:Key="Mod_DarkAndLight">Dark and Light</sys:String>
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<sys:String x:Key="Mod_Unknown">Unknown</sys:String>
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<!--#endregion-->
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<!--#region Process Priority -->
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@ -1905,6 +1905,7 @@
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<!--#region Game Map Names -->
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<sys:String x:Key="/Game/DNL/Maps/CapeOfSacredPath/DNL_ALL">The Sacred Path</sys:String>
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<sys:String x:Key="/Game/TheShard/Maps/TheShard">The Shard</sys:String>
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<!--#endregion-->
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<!--#region Creatures -->
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DSM/latest.exe
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1.0.48
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1.0.49
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BIN
DSM/latest.zip
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DSM/latest.zip
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