DSM 49 Changes

This commit is contained in:
Bletch 2018-11-22 10:45:17 +10:00
parent 7e61d9409c
commit 1366d08ac1
11 changed files with 65 additions and 18 deletions

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<title>DnL Server Manager Version Feed</title>
<subtitle>This is the Dark and Light Server Manager release version feed.</subtitle>
<link href="http://servermanagers.freeforums.net/" />
<updated>2018-11-19T00:00:00Z</updated>
<updated>2018-11-22T10:00:00Z</updated>
<entry>
<id>urn:uuid:862C89FF-231B-4A31-9CB9-BF2C47737FAC</id>
<title>1.0.49 (1.0.49.1)</title>
<summary>1.0.49.1</summary>
<link href="http://servermanagers.freeforums.net/thread/2/downloads" />
<updated>2018-11-22T10:00:00Z</updated>
<content type="xhtml">
<div xmlns="http://www.w3.org/1999/xhtml" style="font-family: Arial, Verdana, Helvetica, Sans-Serif;font-size: .8em;">
<p>
<u style="font-size: .9em;">BUGFIX</u>
<br/>
<ul>
<li>Dino, Engram and Resource Grids - fixed bug where the Mod column would not be updated when changing languages.</li>
</ul>
<u style="font-size: .9em;">NEW</u>
<br/>
<ul>
<li>Game Map droplist - added TheShard map.</li>
</ul>
<u style="font-size: .9em;">CHANGE</u>
<br/>
<ul>
<li>Game Map droplist - moved TheSacredPath map to the gamedata file.</li>
<li>Settings Window - changed the filter drop lists to show the Mod name. The list is now dynamic and will display mods from your own custom gamedata files.</li>
</ul>
<font color="#ff0000">
WARNING: Before you restart your servers, check that the Map Name is set correctly.
</font>
</p>
</div>
</content>
<author>
<name>bletch</name>
<email>bletch1971@hotmail.com</email>
</author>
</entry>
<entry>
<id>urn:uuid:FB8FB305-5256-41BF-AF3A-00E83A30C552</id>

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<title>DnL Server Manager Version Feed</title>
<subtitle>This is the Dark and Light Server Manager beta version feed.</subtitle>
<link href="http://servermanagers.freeforums.net/" />
<updated>2018-11-19T00:00:00Z</updated>
<updated>2018-11-22T10:00:00Z</updated>
<entry>
<id>urn:uuid:2FE211A0-0081-4A40-8DE2-EAEC79F81953</id>
<title>1.0.48 (1.0.48.1)</title>
<summary>1.0.48.1</summary>
<title>1.0.49 (1.0.49.1)</title>
<summary>1.0.49.1</summary>
<link href="" />
<updated>2018-11-19T00:00:00Z</updated>
<updated>2018-11-22T10:00:00Z</updated>
<content type="xhtml">
<div xmlns="http://www.w3.org/1999/xhtml" style="font-family: Arial, Verdana, Helvetica, Sans-Serif;font-size: .8em;">
<p>
<u style="font-size: .9em;">BUGFIX</u>
<br/>
<ul>
<li>Dino and Resource Grids - fixed bug where the Mod column would not be updated when changing languages.</li>
</ul>
<u style="font-size: .9em;">NEW</u>
<br/>
<ul>
<li>Auto Update - Have added a delay settings to the auto-update for Sequential processing. The delay is in seconds (default 0) and will wait that number of seconds between each server update.</li>
<li>Game Map droplist - added TheShard map.</li>
</ul>
<u style="font-size: .9em;">CHANGE</u>
<br/>
<ul>
<li>Main Window - Start position changed to 50,50.</li>
<li>Server Status - removed server status call to offline WEB API.</li>
<li>Game Map droplist - moved TheSacredPath map to the gamedata file.</li>
<li>Settings Window - changed the filter drop lists to show the Mod name. The list is now dynamic and will display mods from your own custom gamedata files.</li>
</ul>
<font color="#ff0000">
WARNING: Before you restart your servers, check that the Map Name is set correctly.
</font>
</p>
</div>
</content>

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<sys:String x:Key="Generic_ErrorLabel">Error</sys:String>
<!--#endregion-->
<!--#region GameApplication enum -->
<sys:String x:Key="GameApplication_All">All</sys:String>
<sys:String x:Key="GameApplication_DarkAndLight">Dark and Light</sys:String>
<sys:String x:Key="GameApplication_Unknown">Unknown</sys:String>
<!--#region Mod -->
<sys:String x:Key="Mod_All">All</sys:String>
<sys:String x:Key="Mod_DarkAndLight">Dark and Light</sys:String>
<sys:String x:Key="Mod_Unknown">Unknown</sys:String>
<!--#endregion-->
<!--#region Process Priority -->
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<!--#region Game Map Names -->
<sys:String x:Key="/Game/DNL/Maps/CapeOfSacredPath/DNL_ALL">The Sacred Path</sys:String>
<sys:String x:Key="/Game/TheShard/Maps/TheShard">The Shard</sys:String>
<!--#endregion-->
<!--#region Creatures -->

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1.0.48.1
1.0.49.1

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<sys:String x:Key="Generic_ErrorLabel">Error</sys:String>
<!--#endregion-->
<!--#region GameApplication enum -->
<sys:String x:Key="GameApplication_All">All</sys:String>
<sys:String x:Key="GameApplication_DarkAndLight">Dark and Light</sys:String>
<sys:String x:Key="GameApplication_Unknown">Unknown</sys:String>
<!--#region Mod -->
<sys:String x:Key="Mod_All">All</sys:String>
<sys:String x:Key="Mod_DarkAndLight">Dark and Light</sys:String>
<sys:String x:Key="Mod_Unknown">Unknown</sys:String>
<!--#endregion-->
<!--#region Process Priority -->
@ -1905,6 +1905,7 @@
<!--#region Game Map Names -->
<sys:String x:Key="/Game/DNL/Maps/CapeOfSacredPath/DNL_ALL">The Sacred Path</sys:String>
<sys:String x:Key="/Game/TheShard/Maps/TheShard">The Shard</sys:String>
<!--#endregion-->
<!--#region Creatures -->

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1.0.48
1.0.49

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