diff --git a/ASM/beta/en-US.xaml b/ASM/beta/en-US.xaml
index 434ea18a..ad1a7d57 100644
--- a/ASM/beta/en-US.xaml
+++ b/ASM/beta/en-US.xaml
@@ -915,12 +915,11 @@
The standard map name (e.g. TheIsland, TheCenter), or the local mod path (e.g. /Game/Mods/123456789/ModMapName) if your mod has a map in it.
Total Conversion ID:
The id of the total conversion mod.
- Reset map name to the Island map
- Reset map name to the Center map
- Reset map name to the Scorched Earth map
- Reset map name to the Ragnarok map
Read total conversion mod to find the map name
- Reset total conversion to Primitive +
+ Find Total Conversion Map Name
+ The map name has been updated.
+ Find Total Conversion Map Name Error
+ The map name could not be found, please check the total conversion mod id is correct and the mod has been downloaded.
Mod IDs:
A comma-separated list of mod ids, in the order in which they should be applied.
View the mod details.
diff --git a/ASM/beta/latest.txt b/ASM/beta/latest.txt
index e1af25c8..d0334d9c 100644
--- a/ASM/beta/latest.txt
+++ b/ASM/beta/latest.txt
@@ -1 +1 @@
-1.1.377.4
+1.1.377.5
diff --git a/ASM/beta/latest.zip b/ASM/beta/latest.zip
index 94ceb082..4fcc0a51 100644
Binary files a/ASM/beta/latest.zip and b/ASM/beta/latest.zip differ