Files
wgpu-renderer/Source/Render/VertexBufferLayout.rs
2021-11-09 21:07:16 -03:00

12 lines
334 B
Rust

use super::{StepMode, VertexAttribute};
use serde::{Deserialize, Serialize};
use std::borrow::Cow;
#[derive(Clone, Debug, Eq, PartialEq, Default, Serialize, Deserialize)]
pub struct VertexBufferLayout {
pub label: Cow<'static, str>,
pub stride: usize,
pub step_mode: StepMode,
pub attributes: Vec<VertexAttribute>,
}