/// Matrix to scale and translate from OpenGL coordinate system to WGPU. #[rustfmt::skip] pub const OPENGL_TO_WGPU_MATRIX: cgmath::Matrix4 = cgmath::Matrix4::new( 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.5, 0.0, 0.0, 0.0, 0.5, 1.0, ); #[path = "Camera.rs"] mod _Camera; pub use self::_Camera::*; #[path = "CameraController.rs"] mod _CameraController; pub use self::_CameraController::*; #[path = "CameraUniform.rs"] mod _CameraUniform; pub use self::_CameraUniform::*;