mirror of
https://github.com/guilhermewerner/wgpu-renderer
synced 2025-06-16 13:54:21 +00:00
Basic window and wasm support
This commit is contained in:
62
src/lib.rs
62
src/lib.rs
@ -0,0 +1,62 @@
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use winit::{
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dpi::LogicalSize,
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event::*,
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event_loop::{ControlFlow, EventLoop},
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window::WindowBuilder,
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};
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#[cfg(target_arch = "wasm32")]
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use wasm_bindgen::prelude::*;
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#[cfg_attr(target_arch = "wasm32", wasm_bindgen(start))]
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pub fn run() {
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cfg_if::cfg_if! {
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if #[cfg(target_arch = "wasm32")] {
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std::panic::set_hook(Box::new(console_error_panic_hook::hook));
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console_log::init_with_level(log::Level::Warn).expect("Couldn't initialize logger");
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} else {
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env_logger::init();
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}
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}
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let event_loop = EventLoop::new();
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let window = WindowBuilder::new()
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.with_title("Renderer")
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.with_inner_size(LogicalSize::new(1280, 720))
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.build(&event_loop)
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.unwrap();
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#[cfg(target_arch = "wasm32")]
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{
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use winit::platform::web::WindowExtWebSys;
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web_sys::window()
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.and_then(|win| win.document())
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.and_then(|doc| {
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let dst = doc.get_element_by_id("wasm-example")?;
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let canvas = web_sys::Element::from(window.canvas());
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dst.append_child(&canvas).ok()?;
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Some(())
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})
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.expect("Couldn't append canvas to document body.");
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}
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event_loop.run(move |event, _, control_flow| match event {
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Event::WindowEvent {
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ref event,
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window_id,
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} if window_id == window.id() => match event {
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WindowEvent::CloseRequested
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| WindowEvent::KeyboardInput {
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input:
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KeyboardInput {
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state: ElementState::Pressed,
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virtual_keycode: Some(VirtualKeyCode::Escape),
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..
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},
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..
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} => *control_flow = ControlFlow::Exit,
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_ => {}
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},
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_ => {}
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});
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}
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@ -1 +1,5 @@
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fn main() {}
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use renderer::run;
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fn main() {
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run();
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}
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