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https://github.com/guilhermewerner/wgpu-renderer
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Uniform buffers and a 3d camera
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@ -20,6 +20,7 @@ path = "src/main.rs"
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anyhow = "1.0"
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bytemuck = { version = "1.12", features = ["derive"] }
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cfg-if = "1"
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cgmath = "0.18"
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env_logger = "0.10"
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log = "0.4"
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wgpu = "0.18"
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