Initial wgpu abstraction

This commit is contained in:
Werner
2021-11-09 21:07:16 -03:00
parent 15e8989bef
commit b23bc27f55
25 changed files with 775 additions and 209 deletions

17
Source/Color/HslaColor.rs Normal file
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use serde::{Deserialize, Serialize};
#[repr(C)]
#[derive(Copy, Clone, Debug, PartialEq, Serialize, Deserialize)]
pub struct HslaColor {
/// Hue component. [0.0, 360.0]
pub hue: f32,
/// Saturation component. [0.0, 1.0]
pub saturation: f32,
/// Lightness component. [0.0, 1.0]
pub lightness: f32,
/// Alpha component. [0.0, 1.0]
pub alpha: f32,
}

17
Source/Color/RgbaColor.rs Normal file
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use serde::{Deserialize, Serialize};
#[repr(C)]
#[derive(Copy, Clone, Debug, PartialEq, Serialize, Deserialize)]
pub struct RgbaColor {
/// Red component. [0.0, 1.0]
pub red: f32,
/// Green component. [0.0, 1.0]
pub green: f32,
/// Blue component. [0.0, 1.0]
pub blue: f32,
/// Alpha component. [0.0, 1.0]
pub alpha: f32,
}

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Source/Color/mod.rs Normal file
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#[path = "HslaColor.rs"]
mod _HslaColor;
pub use self::_HslaColor::*;
#[path = "RgbaColor.rs"]
mod _RgbaColor;
pub use self::_RgbaColor::*;