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https://github.com/guilhermewerner/wgpu-renderer
synced 2025-06-16 13:54:21 +00:00
Load assets from root folder
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@ -23,8 +23,7 @@ pub async fn load_string(file_name: &str) -> anyhow::Result<String> {
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.text()
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.await?;
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} else {
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let path = std::path::Path::new(env!("OUT_DIR"))
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.join("assets")
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let path = std::path::Path::new("assets")
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.join(file_name);
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let txt = std::fs::read_to_string(path)?;
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}
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@ -43,8 +42,7 @@ pub async fn load_binary(file_name: &str) -> anyhow::Result<Vec<u8>> {
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.await?
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.to_vec();
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} else {
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let path = std::path::Path::new(env!("OUT_DIR"))
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.join("assets")
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let path = std::path::Path::new("assets")
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.join(file_name);
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let data = std::fs::read(path)?;
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}
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