Files
paa/Source/Graph.h
2023-06-18 15:00:34 -03:00

136 lines
2.9 KiB
C++

#pragma once
#include <algorithm>
#include <array>
#include <bits/stdc++.h>
#include <cstdlib>
#include <ctime>
#include <iostream>
#include <list>
#include <sstream>
#include <string.h>
#include <thread>
using namespace std;
const int MATRIX_LENGTH = 100;
class Graph
{
private:
int nodes, edges;
array<array<int, MATRIX_LENGTH>, MATRIX_LENGTH> matrix;
public:
Graph(int nodes)
{
this->nodes = nodes;
this->edges = 0;
this->matrix.fill(array<int, MATRIX_LENGTH>{});
}
Graph(const Graph &other)
{
this->nodes = other.nodes;
this->edges = other.edges;
this->matrix = other.matrix;
}
Graph(const vector<vector<int>> &incidence)
{
this->nodes = incidence.size();
this->edges = incidence[0].size();
this->matrix.fill(array<int, MATRIX_LENGTH>{});
for (int i = 0; i < this->nodes; i++)
{
for (int j = 0; j < this->edges; j++)
{
this->matrix[i][j] = incidence[i][j];
}
}
}
Graph(const vector<vector<int>> &adjacency, int nodes)
{
this->nodes = nodes;
this->edges = 0;
this->matrix.fill(array<int, MATRIX_LENGTH>{});
for (int i = 0; i < this->nodes; i++)
{
for (int j = 0; j < this->nodes; j++)
{
if (adjacency[i][j] == 1)
{
this->AddEdge(i, j);
}
}
}
}
Graph *Clone() const
{
return new Graph(*this);
}
public:
void PrintIncidenceMatrix();
void PrintAdjacencyMatrix();
void AddEdge(int u, int v);
vector<vector<int>> GetAdjacencyMatrix();
vector<vector<int>> GetIncidenceMatrix();
Graph *ToTransitiveClosure();
public:
static vector<vector<int>> MultiplyIncidenceMatrix(const vector<vector<int>> &matrix1, const vector<vector<int>> &matrix2)
{
int rows1 = matrix1.size();
int cols1 = matrix1[0].size();
int rows2 = matrix2.size();
int cols2 = matrix2[0].size();
// Cria uma matriz resultante com o tamanho apropriado
vector<vector<int>> result(rows1, vector<int>(cols2, 0));
// Realiza a multiplicação das matrizes
for (auto i = 0; i < rows1; i++)
{
for (auto j = 0; j < cols2; j++)
{
result[i][j] = 0;
for (auto k = 0; k < rows1; k++)
{
result[i][j] += matrix1[i][k] * matrix2[k][j];
}
}
}
return result;
}
private:
void _PrintAdjacencyMatrix(const vector<vector<int>> &adjacency)
{
int nodes = adjacency.size();
for (int i = 0; i < nodes; i++)
{
for (int j = 0; j < nodes; j++)
{
cout << adjacency[i][j] << " ";
}
cout << endl;
}
cout << endl;
}
};