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https://github.com/guilhermewerner/opengl
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9 lines
112 B
GLSL
9 lines
112 B
GLSL
#version 330 core
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layout(location = 0) out vec4 color;
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void main()
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{
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color = vec4(0.0, 1.0, 0.0, 1.0);
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};
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