mirror of
https://github.com/Tribufu/rust-gamedig
synced 2026-08-17 19:01:06 +00:00
[Protocol] Standardize fields (#84)
* [Protocol] Standardize The Ship fields * [Protocol] Standardize FFOW fields * [Protocol] Rename Valve's protocol field to protocol_version * [Protocol] Rename Minecraft's version_protocol field to protocol_version * [Protocol] Rename Valve's version field to game_version * [Protocol] Rename Minecraft java version_name to game_version * [Crate] Reformat RESPONSES.md * [Protocol] Renamed Minecraft Java players_sample to players * [Protocol] Rename Quake (1,2,3) version field to game_version * [Protocol] Rename quake (1 and 2) game_type field to game_mode * [Protocol] Rename Valve, FFOW, TS game field to game_mode * [Generics] Rename game field/function to game_mode * [Protocol] Change players_minimum, _maximum and _bots from those who werent u8 or u32 to u32 * [Protocol] Change instances of player score field type from u32 to i32 * [Crate] Nicer gramar in CHANGELOG * [Protocol] Apply clippy fixes
This commit is contained in:
parent
65c56dc196
commit
9d8fb1ba94
25 changed files with 249 additions and 200 deletions
|
|
@ -17,7 +17,7 @@ use serde::{Deserialize, Serialize};
|
|||
#[derive(Debug, Clone, PartialEq, PartialOrd)]
|
||||
pub struct TheShipPlayer {
|
||||
pub name: String,
|
||||
pub score: u32,
|
||||
pub score: i32,
|
||||
pub duration: f32,
|
||||
pub deaths: u32,
|
||||
pub money: u32,
|
||||
|
|
@ -39,24 +39,24 @@ impl CommonPlayer for TheShipPlayer {
|
|||
fn as_original(&self) -> GenericPlayer { GenericPlayer::TheShip(self) }
|
||||
|
||||
fn name(&self) -> &str { &self.name }
|
||||
fn score(&self) -> Option<u32> { Some(self.score) }
|
||||
fn score(&self) -> Option<i32> { Some(self.score) }
|
||||
}
|
||||
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
#[derive(Debug, Clone, PartialEq)]
|
||||
pub struct Response {
|
||||
pub protocol: u8,
|
||||
pub protocol_version: u8,
|
||||
pub name: String,
|
||||
pub map: String,
|
||||
pub game: String,
|
||||
pub players: u8,
|
||||
pub players_details: Vec<TheShipPlayer>,
|
||||
pub max_players: u8,
|
||||
pub bots: u8,
|
||||
pub game_mode: String,
|
||||
pub game_version: String,
|
||||
pub players: Vec<TheShipPlayer>,
|
||||
pub players_online: u8,
|
||||
pub players_maximum: u8,
|
||||
pub players_bots: u8,
|
||||
pub server_type: Server,
|
||||
pub has_password: bool,
|
||||
pub vac_secured: bool,
|
||||
pub version: String,
|
||||
pub port: Option<u16>,
|
||||
pub steam_id: Option<u64>,
|
||||
pub tv_port: Option<u16>,
|
||||
|
|
@ -73,15 +73,15 @@ impl CommonResponse for Response {
|
|||
|
||||
fn name(&self) -> Option<&str> { Some(&self.name) }
|
||||
fn map(&self) -> Option<&str> { Some(&self.map) }
|
||||
fn game(&self) -> Option<&str> { Some(&self.game) }
|
||||
fn players_maximum(&self) -> u64 { self.max_players.into() }
|
||||
fn players_online(&self) -> u64 { self.players.into() }
|
||||
fn players_bots(&self) -> Option<u64> { Some(self.bots.into()) }
|
||||
fn game_mode(&self) -> Option<&str> { Some(&self.game_mode) }
|
||||
fn players_maximum(&self) -> u32 { self.players_maximum.into() }
|
||||
fn players_online(&self) -> u32 { self.players_online.into() }
|
||||
fn players_bots(&self) -> Option<u32> { Some(self.players_bots.into()) }
|
||||
fn has_password(&self) -> Option<bool> { Some(self.has_password) }
|
||||
|
||||
fn players(&self) -> Option<Vec<&dyn CommonPlayer>> {
|
||||
Some(
|
||||
self.players_details
|
||||
self.players
|
||||
.iter()
|
||||
.map(|p| p as &dyn CommonPlayer)
|
||||
.collect(),
|
||||
|
|
@ -96,23 +96,23 @@ impl Response {
|
|||
let the_unwrapped_ship = response.info.the_ship.unwrap();
|
||||
|
||||
Self {
|
||||
protocol: response.info.protocol,
|
||||
protocol_version: response.info.protocol_version,
|
||||
name: response.info.name,
|
||||
map: response.info.map,
|
||||
game: response.info.game,
|
||||
players: response.info.players_online,
|
||||
players_details: response
|
||||
game_mode: response.info.game_mode,
|
||||
game_version: response.info.game_version,
|
||||
players_online: response.info.players_online,
|
||||
players: response
|
||||
.players
|
||||
.unwrap()
|
||||
.iter()
|
||||
.map(TheShipPlayer::new_from_valve_player)
|
||||
.collect(),
|
||||
max_players: response.info.players_maximum,
|
||||
bots: response.info.players_bots,
|
||||
players_maximum: response.info.players_maximum,
|
||||
players_bots: response.info.players_bots,
|
||||
server_type: response.info.server_type,
|
||||
has_password: response.info.has_password,
|
||||
vac_secured: response.info.vac_secured,
|
||||
version: response.info.version,
|
||||
port,
|
||||
steam_id,
|
||||
tv_port,
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue