[Game] Apply new id naming (#114)

* Apply new id naming

* Fix failing CI on all features

* Update changelog

* Rename tf2 example to teamfortress2

* Fix typo in steamapp game names

* Rename minecraft legacy versions

* Apply CI node badge fix by Douile

* Add/Update badge

---------

Co-authored-by: GitHub Action <action@github.com>
This commit is contained in:
CosminPerRam 2023-10-06 17:20:30 +03:00 committed by GitHub
parent b4c61781fb
commit 5280ecb3c6
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GPG key ID: 4AEE18F83AFDEB23
38 changed files with 231 additions and 232 deletions

View file

@ -1,46 +0,0 @@
use crate::{
protocols::valve::{self, game, SteamApp},
GDErrorKind::TypeParse,
GDResult,
};
use std::net::{IpAddr, SocketAddr};
pub fn query(address: &IpAddr, port: Option<u16>) -> GDResult<game::Response> {
let mut valve_response = valve::query(
&SocketAddr::new(*address, port.unwrap_or(7780)),
SteamApp::BAT1944.as_engine(),
None,
None,
)?;
if let Some(rules) = &mut valve_response.rules {
if let Some(bat_max_players) = rules.get("bat_max_players_i") {
valve_response.info.players_maximum = bat_max_players.parse().map_err(|e| TypeParse.context(e))?;
rules.remove("bat_max_players_i");
}
if let Some(bat_player_count) = rules.get("bat_player_count_s") {
valve_response.info.players_online = bat_player_count.parse().map_err(|e| TypeParse.context(e))?;
rules.remove("bat_player_count_s");
}
if let Some(bat_has_password) = rules.get("bat_has_password_s") {
valve_response.info.has_password = bat_has_password == "Y";
rules.remove("bat_has_password_s");
}
if let Some(bat_name) = rules.get("bat_name_s") {
valve_response.info.name = bat_name.clone();
rules.remove("bat_name_s");
}
if let Some(bat_gamemode) = rules.get("bat_gamemode_s") {
valve_response.info.game_mode = bat_gamemode.clone();
rules.remove("bat_gamemode_s");
}
rules.remove("bat_map_s");
}
Ok(game::Response::new_from_valve_response(valve_response))
}