mirror of
https://github.com/Tribufu/TribufuDotNet
synced 2026-08-09 21:01:07 +00:00
173 lines
6.4 KiB
C#
173 lines
6.4 KiB
C#
/*
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* Tribufu API
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*
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* REST API to access Tribufu services.
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*
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* The version of the OpenAPI document: 1.1.0
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* Contact: contact@tribufu.com
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* Generated by: https://github.com/openapitools/openapi-generator.git
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*/
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Collections.ObjectModel;
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using System.Linq;
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using System.IO;
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using System.Runtime.Serialization;
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using System.Text;
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using System.Text.RegularExpressions;
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using Newtonsoft.Json;
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using Newtonsoft.Json.Converters;
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using Newtonsoft.Json.Linq;
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using System.ComponentModel.DataAnnotations;
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using OpenAPIDateConverter = Tribufu.Generated.Client.OpenAPIDateConverter;
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namespace Tribufu.Generated.Model
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{
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/// <summary>
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/// ProfileGame
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/// </summary>
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[DataContract(Name = "ProfileGame")]
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public partial class ProfileGame : IValidatableObject
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{
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/// <summary>
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/// Initializes a new instance of the <see cref="ProfileGame" /> class.
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/// </summary>
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/// <param name="id">id.</param>
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/// <param name="name">name.</param>
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/// <param name="capsuleImageUrl">capsuleImageUrl.</param>
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/// <param name="libraryImageUrl">libraryImageUrl.</param>
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/// <param name="slug">slug.</param>
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/// <param name="timeUsed">timeUsed.</param>
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/// <param name="unlockedAchievements">unlockedAchievements.</param>
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/// <param name="totalAchievements">totalAchievements.</param>
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/// <param name="stats">stats.</param>
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/// <param name="acquired">acquired.</param>
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/// <param name="lastUsed">lastUsed.</param>
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public ProfileGame(string id = default(string), string name = default(string), string capsuleImageUrl = default(string), string libraryImageUrl = default(string), string slug = default(string), double timeUsed = default(double), int unlockedAchievements = default(int), int totalAchievements = default(int), Object stats = default(Object), DateTime acquired = default(DateTime), DateTime? lastUsed = default(DateTime?))
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{
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this.Id = id;
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this.Name = name;
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this.CapsuleImageUrl = capsuleImageUrl;
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this.LibraryImageUrl = libraryImageUrl;
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this.Slug = slug;
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this.TimeUsed = timeUsed;
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this.UnlockedAchievements = unlockedAchievements;
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this.TotalAchievements = totalAchievements;
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this.Stats = stats;
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this.Acquired = acquired;
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this.LastUsed = lastUsed;
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}
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/// <summary>
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/// Gets or Sets Id
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/// </summary>
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[DataMember(Name = "id", EmitDefaultValue = false)]
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public string Id { get; set; }
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/// <summary>
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/// Gets or Sets Name
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/// </summary>
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[DataMember(Name = "name", EmitDefaultValue = true)]
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public string Name { get; set; }
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/// <summary>
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/// Gets or Sets CapsuleImageUrl
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/// </summary>
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[DataMember(Name = "capsule_image_url", EmitDefaultValue = true)]
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public string CapsuleImageUrl { get; set; }
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/// <summary>
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/// Gets or Sets LibraryImageUrl
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/// </summary>
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[DataMember(Name = "library_image_url", EmitDefaultValue = true)]
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public string LibraryImageUrl { get; set; }
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/// <summary>
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/// Gets or Sets Slug
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/// </summary>
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[DataMember(Name = "slug", EmitDefaultValue = true)]
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public string Slug { get; set; }
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/// <summary>
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/// Gets or Sets TimeUsed
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/// </summary>
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[DataMember(Name = "time_used", EmitDefaultValue = false)]
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public double TimeUsed { get; set; }
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/// <summary>
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/// Gets or Sets UnlockedAchievements
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/// </summary>
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[DataMember(Name = "unlocked_achievements", EmitDefaultValue = false)]
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public int UnlockedAchievements { get; set; }
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/// <summary>
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/// Gets or Sets TotalAchievements
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/// </summary>
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[DataMember(Name = "total_achievements", EmitDefaultValue = false)]
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public int TotalAchievements { get; set; }
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/// <summary>
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/// Gets or Sets Stats
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/// </summary>
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[DataMember(Name = "stats", EmitDefaultValue = true)]
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public Object Stats { get; set; }
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/// <summary>
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/// Gets or Sets Acquired
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/// </summary>
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[DataMember(Name = "acquired", EmitDefaultValue = false)]
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public DateTime Acquired { get; set; }
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/// <summary>
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/// Gets or Sets LastUsed
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/// </summary>
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[DataMember(Name = "last_used", EmitDefaultValue = true)]
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public DateTime? LastUsed { get; set; }
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/// <summary>
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/// Returns the string presentation of the object
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/// </summary>
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/// <returns>String presentation of the object</returns>
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public override string ToString()
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{
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StringBuilder sb = new StringBuilder();
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sb.Append("class ProfileGame {\n");
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sb.Append(" Id: ").Append(Id).Append("\n");
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sb.Append(" Name: ").Append(Name).Append("\n");
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sb.Append(" CapsuleImageUrl: ").Append(CapsuleImageUrl).Append("\n");
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sb.Append(" LibraryImageUrl: ").Append(LibraryImageUrl).Append("\n");
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sb.Append(" Slug: ").Append(Slug).Append("\n");
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sb.Append(" TimeUsed: ").Append(TimeUsed).Append("\n");
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sb.Append(" UnlockedAchievements: ").Append(UnlockedAchievements).Append("\n");
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sb.Append(" TotalAchievements: ").Append(TotalAchievements).Append("\n");
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sb.Append(" Stats: ").Append(Stats).Append("\n");
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sb.Append(" Acquired: ").Append(Acquired).Append("\n");
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sb.Append(" LastUsed: ").Append(LastUsed).Append("\n");
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sb.Append("}\n");
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return sb.ToString();
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}
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/// <summary>
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/// Returns the JSON string presentation of the object
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/// </summary>
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/// <returns>JSON string presentation of the object</returns>
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public virtual string ToJson()
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{
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return Newtonsoft.Json.JsonConvert.SerializeObject(this, Newtonsoft.Json.Formatting.Indented);
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}
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/// <summary>
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/// To validate all properties of the instance
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/// </summary>
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/// <param name="validationContext">Validation context</param>
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/// <returns>Validation Result</returns>
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IEnumerable<ValidationResult> IValidatableObject.Validate(ValidationContext validationContext)
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{
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yield break;
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}
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}
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}
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