TribufuDotNet/src/Tribufu.Generated/Model/ProfileGame.cs

173 lines
6.4 KiB
C#

/*
* Tribufu API
*
* REST API to access Tribufu services.
*
* The version of the OpenAPI document: 1.1.0
* Contact: contact@tribufu.com
* Generated by: https://github.com/openapitools/openapi-generator.git
*/
using System;
using System.Collections;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Linq;
using System.IO;
using System.Runtime.Serialization;
using System.Text;
using System.Text.RegularExpressions;
using Newtonsoft.Json;
using Newtonsoft.Json.Converters;
using Newtonsoft.Json.Linq;
using System.ComponentModel.DataAnnotations;
using OpenAPIDateConverter = Tribufu.Generated.Client.OpenAPIDateConverter;
namespace Tribufu.Generated.Model
{
/// <summary>
/// ProfileGame
/// </summary>
[DataContract(Name = "ProfileGame")]
public partial class ProfileGame : IValidatableObject
{
/// <summary>
/// Initializes a new instance of the <see cref="ProfileGame" /> class.
/// </summary>
/// <param name="id">id.</param>
/// <param name="name">name.</param>
/// <param name="capsuleImageUrl">capsuleImageUrl.</param>
/// <param name="libraryImageUrl">libraryImageUrl.</param>
/// <param name="slug">slug.</param>
/// <param name="timeUsed">timeUsed.</param>
/// <param name="unlockedAchievements">unlockedAchievements.</param>
/// <param name="totalAchievements">totalAchievements.</param>
/// <param name="stats">stats.</param>
/// <param name="acquired">acquired.</param>
/// <param name="lastUsed">lastUsed.</param>
public ProfileGame(string id = default(string), string name = default(string), string capsuleImageUrl = default(string), string libraryImageUrl = default(string), string slug = default(string), double timeUsed = default(double), int unlockedAchievements = default(int), int totalAchievements = default(int), Object stats = default(Object), DateTime acquired = default(DateTime), DateTime? lastUsed = default(DateTime?))
{
this.Id = id;
this.Name = name;
this.CapsuleImageUrl = capsuleImageUrl;
this.LibraryImageUrl = libraryImageUrl;
this.Slug = slug;
this.TimeUsed = timeUsed;
this.UnlockedAchievements = unlockedAchievements;
this.TotalAchievements = totalAchievements;
this.Stats = stats;
this.Acquired = acquired;
this.LastUsed = lastUsed;
}
/// <summary>
/// Gets or Sets Id
/// </summary>
[DataMember(Name = "id", EmitDefaultValue = false)]
public string Id { get; set; }
/// <summary>
/// Gets or Sets Name
/// </summary>
[DataMember(Name = "name", EmitDefaultValue = true)]
public string Name { get; set; }
/// <summary>
/// Gets or Sets CapsuleImageUrl
/// </summary>
[DataMember(Name = "capsule_image_url", EmitDefaultValue = true)]
public string CapsuleImageUrl { get; set; }
/// <summary>
/// Gets or Sets LibraryImageUrl
/// </summary>
[DataMember(Name = "library_image_url", EmitDefaultValue = true)]
public string LibraryImageUrl { get; set; }
/// <summary>
/// Gets or Sets Slug
/// </summary>
[DataMember(Name = "slug", EmitDefaultValue = true)]
public string Slug { get; set; }
/// <summary>
/// Gets or Sets TimeUsed
/// </summary>
[DataMember(Name = "time_used", EmitDefaultValue = false)]
public double TimeUsed { get; set; }
/// <summary>
/// Gets or Sets UnlockedAchievements
/// </summary>
[DataMember(Name = "unlocked_achievements", EmitDefaultValue = false)]
public int UnlockedAchievements { get; set; }
/// <summary>
/// Gets or Sets TotalAchievements
/// </summary>
[DataMember(Name = "total_achievements", EmitDefaultValue = false)]
public int TotalAchievements { get; set; }
/// <summary>
/// Gets or Sets Stats
/// </summary>
[DataMember(Name = "stats", EmitDefaultValue = true)]
public Object Stats { get; set; }
/// <summary>
/// Gets or Sets Acquired
/// </summary>
[DataMember(Name = "acquired", EmitDefaultValue = false)]
public DateTime Acquired { get; set; }
/// <summary>
/// Gets or Sets LastUsed
/// </summary>
[DataMember(Name = "last_used", EmitDefaultValue = true)]
public DateTime? LastUsed { get; set; }
/// <summary>
/// Returns the string presentation of the object
/// </summary>
/// <returns>String presentation of the object</returns>
public override string ToString()
{
StringBuilder sb = new StringBuilder();
sb.Append("class ProfileGame {\n");
sb.Append(" Id: ").Append(Id).Append("\n");
sb.Append(" Name: ").Append(Name).Append("\n");
sb.Append(" CapsuleImageUrl: ").Append(CapsuleImageUrl).Append("\n");
sb.Append(" LibraryImageUrl: ").Append(LibraryImageUrl).Append("\n");
sb.Append(" Slug: ").Append(Slug).Append("\n");
sb.Append(" TimeUsed: ").Append(TimeUsed).Append("\n");
sb.Append(" UnlockedAchievements: ").Append(UnlockedAchievements).Append("\n");
sb.Append(" TotalAchievements: ").Append(TotalAchievements).Append("\n");
sb.Append(" Stats: ").Append(Stats).Append("\n");
sb.Append(" Acquired: ").Append(Acquired).Append("\n");
sb.Append(" LastUsed: ").Append(LastUsed).Append("\n");
sb.Append("}\n");
return sb.ToString();
}
/// <summary>
/// Returns the JSON string presentation of the object
/// </summary>
/// <returns>JSON string presentation of the object</returns>
public virtual string ToJson()
{
return Newtonsoft.Json.JsonConvert.SerializeObject(this, Newtonsoft.Json.Formatting.Indented);
}
/// <summary>
/// To validate all properties of the instance
/// </summary>
/// <param name="validationContext">Validation context</param>
/// <returns>Validation Result</returns>
IEnumerable<ValidationResult> IValidatableObject.Validate(ValidationContext validationContext)
{
yield break;
}
}
}