ServerManagers/src/ConanServerManager/Lib/GameData.cs
Brett Hewitson 479e4a64dc GameData Changes
- when changing the gamedata files (add, delete, reload) it will reload all the gamedata files and repopulate the server managers.
- updated the viewmodels to check for valid class names.
2022-06-17 18:41:05 +10:00

145 lines
6.9 KiB
C#

using ServerManagerTool.Common.Model;
using ServerManagerTool.Utils;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using WPFSharp.Globalizer;
namespace ServerManagerTool.Lib
{
public static class GameData
{
public const string RCONINPUTMODE_COMMAND = "Command";
public static event EventHandler GameDataLoaded;
public static string MainDataFolder = Path.Combine(Environment.CurrentDirectory, Config.Default.GameDataRelativePath);
public static string UserDataFolder = Path.Combine(Config.Default.DataPath, Config.Default.GameDataRelativePath);
private static MainGameData gameData = null;
public static void Initialize()
{
Load();
OnGameDataLoaded();
}
private static void Load()
{
// read static game data
GameDataUtils.ReadAllData(out gameData, MainDataFolder, Config.Default.GameDataExtension, Config.Default.GameDataApplication);
// read user game data
MainGameData userGameData = new MainGameData();
if (!UserDataFolder.Equals(MainDataFolder, StringComparison.OrdinalIgnoreCase))
{
GameDataUtils.ReadAllData(out userGameData, UserDataFolder, Config.Default.GameDataExtension, Config.Default.GameDataApplication, true);
}
// game maps
gameData.GameMaps.AddRange(userGameData.GameMaps);
if (gameData.GameMaps.Count > 0)
{
var maps = gameMaps.ToList();
maps.AddRange(gameData.GameMaps.ConvertAll(item => new ComboBoxItem { ValueMember = item.ClassName, DisplayMember = item.Description }));
gameMaps = maps.ToArray();
}
// branches
gameData.Branches.AddRange(userGameData.Branches);
if (gameData.Branches.Count > 0)
{
var allBranches = branches.ToList();
allBranches.AddRange(gameData.Branches.ConvertAll(item => new ComboBoxItem { ValueMember = item.BranchName, DisplayMember = item.Description }));
branches = allBranches.ToArray();
}
// server regions
gameData.ServerRegions.AddRange(userGameData.ServerRegions);
if (gameData.ServerRegions.Count > 0)
{
var allServerRegions = serverRegions.ToList();
allServerRegions.AddRange(gameData.ServerRegions.ConvertAll(item => new ComboBoxItem { ValueMember = item.RegionNumber, DisplayMember = item.Description }));
serverRegions = allServerRegions.ToArray();
}
// rcon input modes
gameData.RconInputModes.AddRange(userGameData.RconInputModes);
if (gameData.RconInputModes.Count > 0)
{
var modes1 = rconInputModes.ToList();
modes1.AddRange(gameData.RconInputModes.Select(item => new ComboBoxItem { ValueMember = item.Command, DisplayMember = item.Description }));
rconInputModes = modes1.ToArray();
}
}
private static void OnGameDataLoaded()
{
GameDataLoaded?.Invoke(null, EventArgs.Empty);
}
public static void Reload()
{
gameData = null;
Load();
OnGameDataLoaded();
}
public static string FriendlyNameForClass(string className, bool returnNullIfNotFound = false) => string.IsNullOrWhiteSpace(className) ? (returnNullIfNotFound ? null : string.Empty) : GlobalizedApplication.Instance.GetResourceString(className) ?? (returnNullIfNotFound ? null : className);
#region Game Maps
private static ComboBoxItem[] gameMaps = new ComboBoxItem[]
{
new ComboBoxItem { ValueMember="", DisplayMember="" },
};
public static IEnumerable<ComboBoxItem> GetGameMaps() => gameMaps.Select(m => m.Duplicate());
public static string FriendlyMapNameForClass(string className, bool returnEmptyIfNotFound = false) => string.IsNullOrWhiteSpace(className) ? string.Empty : GlobalizedApplication.Instance.GetResourceString("Map_" + className) ?? gameData?.GameMaps?.FirstOrDefault(i => i.ClassName.Equals(className))?.Description ?? (returnEmptyIfNotFound ? string.Empty : className);
public static string MapSaveNameForClass(string className, bool returnEmptyIfNotFound = false) => string.IsNullOrWhiteSpace(className) ? string.Empty : gameData?.GameMaps?.FirstOrDefault(i => i.ClassName.Equals(className))?.SaveFileName ?? (returnEmptyIfNotFound ? string.Empty : className);
#endregion
#region Branches
private static ComboBoxItem[] branches = new[]
{
new ComboBoxItem { ValueMember="", DisplayMember=FriendlyNameForClass(Config.Default.DefaultServerBranchName) },
};
public static IEnumerable<ComboBoxItem> GetBranches() => branches.Select(d => d.Duplicate());
public static string FriendlyBranchName(string branchName, bool returnEmptyIfNotFound = false) => string.IsNullOrWhiteSpace(branchName) ? string.Empty : GlobalizedApplication.Instance.GetResourceString("Branch_" + branchName) ?? gameData?.Branches?.FirstOrDefault(i => i.BranchName.Equals(branchName))?.Description ?? (returnEmptyIfNotFound ? string.Empty : branchName);
#endregion
#region Server Regions
private static ComboBoxItem[] serverRegions = new ComboBoxItem[0];
public static IEnumerable<ComboBoxItem> GetServerRegions() => serverRegions.Select(d => d.Duplicate());
public static string FriendlyServerRegionName(string regionNumber, bool returnEmptyIfNotFound = false) => string.IsNullOrWhiteSpace(regionNumber) ? string.Empty : GlobalizedApplication.Instance.GetResourceString($"ServerRegion_{regionNumber}") ?? gameData?.ServerRegions?.FirstOrDefault(i => i.RegionNumber.Equals(regionNumber))?.Description ?? (returnEmptyIfNotFound ? string.Empty : regionNumber);
#endregion
#region Rcon Message Modes
private static ComboBoxItem[] rconInputModes = new[]
{
new ComboBoxItem { ValueMember=RCONINPUTMODE_COMMAND, DisplayMember=FriendlyNameForClass($"InputMode_{RCONINPUTMODE_COMMAND}") },
};
public static IEnumerable<ComboBoxItem> GetAllRconInputModes() => rconInputModes.Select(m => m.Duplicate());
public static IEnumerable<ComboBoxItem> GetMessageRconInputModes() => rconInputModes.Where(m => !m.ValueMember.Equals(RCONINPUTMODE_COMMAND, StringComparison.OrdinalIgnoreCase)).Select(m => m.Duplicate());
public static string FriendlyRconInputModeName(string rconInputMode, bool returnEmptyIfNotFound = false) => string.IsNullOrWhiteSpace(rconInputMode) ? string.Empty : GlobalizedApplication.Instance.GetResourceString("InputMode_" + rconInputMode) ?? gameData?.RconInputModes?.FirstOrDefault(i => i.Command.Equals(rconInputMode))?.Description ?? (returnEmptyIfNotFound ? string.Empty : rconInputMode);
#endregion
}
}