mirror of
https://github.com/Tribufu/ServerManagers
synced 2026-08-12 06:01:06 +00:00
91 lines
2.6 KiB
C#
91 lines
2.6 KiB
C#
using ConanData;
|
|
using ServerManagerTool.Common.Lib;
|
|
using ServerManagerTool.Common.Utils;
|
|
using ServerManagerTool.Lib.ViewModel;
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Diagnostics;
|
|
using System.Linq;
|
|
using System.Windows;
|
|
using System.Windows.Input;
|
|
using WPFSharp.Globalizer;
|
|
|
|
namespace ServerManagerTool
|
|
{
|
|
/// <summary>
|
|
/// Interaction logic for GuildProfileWindow.xaml
|
|
/// </summary>
|
|
public partial class GuildProfileWindow : Window
|
|
{
|
|
private readonly GlobalizedApplication _globalizer = GlobalizedApplication.Instance;
|
|
|
|
public GuildProfileWindow(PlayerInfo player, ICollection<PlayerInfo> players, String serverFolder)
|
|
{
|
|
InitializeComponent();
|
|
WindowUtils.RemoveDefaultResourceDictionary(this, Config.Default.DefaultGlobalizationFile);
|
|
|
|
this.Player = player;
|
|
this.Players = players;
|
|
this.ServerFolder = serverFolder;
|
|
this.DataContext = this;
|
|
}
|
|
|
|
public PlayerInfo Player
|
|
{
|
|
get;
|
|
private set;
|
|
}
|
|
|
|
public ICollection<PlayerInfo> Players
|
|
{
|
|
get;
|
|
private set;
|
|
}
|
|
|
|
public String ServerFolder
|
|
{
|
|
get;
|
|
private set;
|
|
}
|
|
|
|
public PlayerData PlayerData => Player?.PlayerData;
|
|
|
|
public GuildData GuildData => Player?.PlayerData?.Guild;
|
|
|
|
public String GuildOwner => GuildData != null && GuildData.Owner != null ? $"{GuildData.Owner.CharacterName}" : null;
|
|
|
|
public ICollection<PlayerInfo> GuildPlayers
|
|
{
|
|
get
|
|
{
|
|
if (GuildData == null) return null;
|
|
|
|
ICollection<PlayerInfo> players = new List<PlayerInfo>();
|
|
foreach (var guildPlayer in GuildData.Players)
|
|
{
|
|
var player = Players.FirstOrDefault(p => p.PlayerId.ToString() == guildPlayer.PlayerId);
|
|
if (player != null)
|
|
players.Add(player);
|
|
}
|
|
return players;
|
|
}
|
|
}
|
|
|
|
public String WindowTitle => String.Format(_globalizer.GetResourceString("Profile_WindowTitle_Tribe"), Player.GuildName);
|
|
|
|
public ICommand ExplorerLinkCommand
|
|
{
|
|
get
|
|
{
|
|
return new RelayCommand<String>(
|
|
execute: (action) =>
|
|
{
|
|
if (String.IsNullOrWhiteSpace(action)) return;
|
|
Process.Start("explorer.exe", action);
|
|
},
|
|
canExecute: (action) => true
|
|
);
|
|
}
|
|
}
|
|
}
|
|
}
|