using System; using System.Collections.Generic; namespace ArkData { public class TribeData { public int Id { get; set; } public string Name { get; set; } public string File { get; set; } public string Filename { get; set; } public DateTime FileCreated { get; set; } public DateTime FileUpdated { get; set; } public int? OwnerId { get; set; } public virtual ICollection Players { get; set; } public virtual PlayerData Owner { get; set; } public TribeData() { this.Players = new HashSet(); } } }