source code checkin

This commit is contained in:
Brett Hewitson 2021-01-07 16:23:23 +10:00
parent 5f8fb2c825
commit 7e57b72e35
675 changed files with 168433 additions and 0 deletions

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using System.Reflection;
using System.Runtime.InteropServices;
using System.Windows;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("Conan Exiles™ Server Manager")]
[assembly: AssemblyDescription("The server manager makes it easy to setup and manage your Conan Exiles™ dedicated servers.")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("Bletch1971")]
[assembly: AssemblyProduct("Server Managers")]
[assembly: AssemblyCopyright("Copyright © 2015-2020")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
//In order to begin building localizable applications, set
//<UICulture>CultureYouAreCodingWith</UICulture> in your .csproj file
//inside a <PropertyGroup>. For example, if you are using US english
//in your source files, set the <UICulture> to en-US. Then uncomment
//the NeutralResourceLanguage attribute below. Update the "en-US" in
//the line below to match the UICulture setting in the project file.
//[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)]
[assembly: ThemeInfo(
//where theme specific resource dictionaries are located
//(used if a resource is not found in the page,
// or application resource dictionaries)
ResourceDictionaryLocation.None,
//where the generic resource dictionary is located
//(used if a resource is not found in the page,
// app, or any theme specific resource dictionaries)
ResourceDictionaryLocation.SourceAssembly
)]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0")]
[assembly: AssemblyVersion("1.0")]
[assembly: AssemblyFileVersion("1.0.0.1")]