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src/ConanServerManager/Properties/AssemblyInfo.cs
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55
src/ConanServerManager/Properties/AssemblyInfo.cs
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using System.Reflection;
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using System.Runtime.InteropServices;
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using System.Windows;
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// General Information about an assembly is controlled through the following
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// set of attributes. Change these attribute values to modify the information
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// associated with an assembly.
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[assembly: AssemblyTitle("Conan Exiles™ Server Manager")]
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[assembly: AssemblyDescription("The server manager makes it easy to setup and manage your Conan Exiles™ dedicated servers.")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("Bletch1971")]
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[assembly: AssemblyProduct("Server Managers")]
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[assembly: AssemblyCopyright("Copyright © 2015-2020")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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// Setting ComVisible to false makes the types in this assembly not visible
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// to COM components. If you need to access a type in this assembly from
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// COM, set the ComVisible attribute to true on that type.
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[assembly: ComVisible(false)]
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//In order to begin building localizable applications, set
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//<UICulture>CultureYouAreCodingWith</UICulture> in your .csproj file
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//inside a <PropertyGroup>. For example, if you are using US english
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//in your source files, set the <UICulture> to en-US. Then uncomment
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//the NeutralResourceLanguage attribute below. Update the "en-US" in
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//the line below to match the UICulture setting in the project file.
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//[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)]
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[assembly: ThemeInfo(
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//where theme specific resource dictionaries are located
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//(used if a resource is not found in the page,
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// or application resource dictionaries)
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ResourceDictionaryLocation.None,
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//where the generic resource dictionary is located
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//(used if a resource is not found in the page,
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// app, or any theme specific resource dictionaries)
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ResourceDictionaryLocation.SourceAssembly
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)]
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// Version information for an assembly consists of the following four values:
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//
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// Major Version
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// Minor Version
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// Build Number
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// Revision
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//
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0")]
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[assembly: AssemblyVersion("1.0")]
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[assembly: AssemblyFileVersion("1.0.0.1")]
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